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Advanced [show]


Balimaar Adley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a black poncho over his likewise colored trousers and shirt. He has wavy golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: The child of southern immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. He inherited the family business which he has now maintained for 2 years.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to open a new tavern

Ideals: Justice. Flaws: Racist. Bonds: Immigrant, Job, Debt. Occupation: Mayor

Voice: Dark and ominous

Attributes [hide]

Balimaar Adley, Male Human Bard 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 6 (-2)14 (+2) 11 (+0)9 (-1)
Skills Deception +1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Infernal, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 70 pp. 4 Holy water. 3 Antitoxin. 3 Tanglefoot bags.


Social Check DCs


Godfrey Stanton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt, and a wedding ring on his left hand. His blonde hair, when down, is lengthy. His eyes are green.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He also has developed a complete distrust of the Glassblower profession.

History: His mother raised him in a mountain cabin. After coming to the age of reason, Godfrey took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Actor for the past few years.

Motivation: Expand his business.

Ideals: Gifted. Bonds: In love, Attractive, Job, Nature. Occupation: Actor

Voice: Aggressive tone

Attributes [hide]

Godfrey Stanton, Male Human Cleric 8
Medium (5'10") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 29 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Arcana +3, Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 110000 cp.


Social Check DCs


Alexandre Peyton, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a moderate pudge and is not very fit. His head has been shaved. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Alexandre was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Alexandre took refuge in the large cave and found the beat up whip and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he is a bit of a kleptomaniac

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Poor, Nature. Occupation: Slave Trader

Voice: Sounds elderly

Attributes [hide]

Alexandre Peyton, Male Human Bard 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 4 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 6 (-2)17 (+3) 15 (+2)17 (+3)
Skills Medicine +5, Performance +6
Senses Passive Perception 12
Languages Common, Elven, Druidic, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 2000 sp. Golden yellow topaz (1000 gp). Lapis lazuli (16 gp). Moss agate (16 gp).


Social Check DCs


Patrick Gyula, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His golden hair is unkempt and raggedy. He has hazel eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Patrick hails from a village terrorized by brigands. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by brigands. Patrick was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He's repulsed by the PC; and revenge

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies. Occupation: Sellsword

Voice: Indian accent

Attributes [hide]

Patrick Gyula, Male Human Monk 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 12 (+1)17 (+3)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Reynard Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft red waves gently in the breeze and is in decent physical shape. He keeps his silver hair in a pixie cut. He is baby faced.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by orcs. Reynard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Revenge.

Ideals: Impeccable. Bonds: Rich, Religious, Mentor, Enemies. Occupation: Animal Trainer

Voice: Speaks like tongue is numb

Attributes [hide]

Reynard Ainsworth, Male Human Adept 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)11 (+0) 6 (-2)5 (-3)
Skills Acrobatics +2, Intimidation -1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp. Violet garnet (800 gp). Chrysoprase (40 gp). 1 Minor magic item.


Social Check DCs

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