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Advanced [show]


Kyle Stansfield, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is still thick. He has a dull look in his blue eyes.

Personality: He has a massive crush on the younger sibling of the Junk Dealer who has hired him part-time. He also hits on women, regardless of circumstances.

History: Kyle was born in the north. At a young age he loved to build and create. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he's in love

Ideals: Persistence. Flaws: Antagonistic. Bonds: Has a crush, Enemies. Occupation: Junk Dealer

Voice: Hissing voice

Attributes [hide]

Kyle Stansfield, Male Human Sorcerer 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 17 (+3)13 (+1) 12 (+1)10 (+0)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 13000 sp. Smoky quartz (80 gp). White opal (1000 gp). Coral (160 gp). Golden yellow topaz (400 gp). 1 Minor magic item.


Social Check DCs


Gerard Brownrigg, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he very much looks the part of a Fortune-teller, and is pretty ugly. His blonde hair is thinning but still full. His green eyes lackadaisically let the world flow into them.

Personality: Overbrimming with self-confidence, Gerard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Like his father and his sister before him, after school he went straight into learning to become a Fortune-teller. He became a Fortune-teller soon after.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Logical, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Fortune-teller

Voice: Uses sign language

Attributes [hide]

Gerard Brownrigg, Male Human Bard 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)13 (+1) 15 (+2)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp.


Social Check DCs


Norman Whitby, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a white cloak and cross-gartered violet stockings, and is pretty ugly. His hair is chestnut and curly. His violet eyes have a joyful gleam in them most of the time.

Personality: Always inclined to offer people food he seems plenty friendly. He also has developed a complete distrust of the Apothecary profession.

History: He was born in a small forest village. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He became a Painter soon after.

Motivation: Human compassion; and balancing his hectic life and new painter responsibilities is difficult

Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Job, Nature. Occupation: Painter

Voice: Dark and ominous

Attributes [hide]

Norman Whitby, Male Human Barbarian 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 65 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)15 (+2) 11 (+0)12 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 900 gp. Rhodochrosite (4 gp). Jasper (40 gp).


Social Check DCs


Miles Wallace, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His violet unseeing eyes seem to look past you.

Personality: Stoic and calm, he prefers to meditate than take action. He feeds upon the attention of others.

History: Born to a pair of adventurers, Miles grew up listening to his father's many stories. He moved from fad to fad and when he turned 15 he discovered singing. During his travels, Miles and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Miles discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Miles fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Disciplined, Artistic. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Cook

Voice: Pirate accent

Attributes [hide]

Miles Wallace, Male Human Warlock 9
Medium (5'3") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 55 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills Persuasion +4, Religion +5
Senses Passive Perception 10
Languages Common, Goblin, Orc
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322222

Possessions: Carnelian (40 gp). Moonstone (40 gp). Jet (80 gp). Black pearl (500 gp). White opal (600 gp). Onyx (40 gp). Rhodochrosite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Graeme, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tattered old clothes. His brown hair is cut jaggedly and amateurishly. His eyes are brown and beady.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born several months after his father was called into army service. He worked as a nervous Sellsword and found it very stressful. He then took over the family business and is one of the better Sellsword for hire.

Motivation: Further expansion of business.

Flaws: Ugly. Bonds: Job, Slave, Military. Occupation: Sellsword

Voice: French accent

Attributes [hide]

Peter Graeme, Male Human Barbarian 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 15 (+2)17 (+3) 11 (+0)7 (-2)
Skills Persuasion +0, Religion +5
Senses Passive Perception 10
Languages Common, Sylvan, Druidic, Infernal
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 400 gp. 1 Masterwork Artisan’s tools. 1 Superior lock.


Social Check DCs

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