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NPC Generator

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Advanced [show]


Drogo Halsey, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair is greasy and uncared for. His hazel eyes peer out from beneath his top green hat.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is able to fit into much smaller and tighter spaces than normal.

History: He comes from a rich western family. A gifted student he started as a Slave Trader, but he got bored and became a Sellsword. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and sabotage a competitor

Ideals: Persistence, Gifted. Flaws: Ugly, Insomniac. Bonds: Rich, Job. Occupation: Sellsword

Voice: Speaks in third person

Attributes [hide]

Drogo Halsey, Male Human Monk 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 15 (+2)9 (-1) 8 (-1)12 (+1)
Skills Athletics -1, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. 1 Masterwork Musical instrument. 1 Silk rope.


Social Check DCs


Solomon Ryley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light blue in addition to tight pants. He wears his auburn hair up. He has a dull look in his blue eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Solomon was born the youngest of three triplets. Cursed with unlife at a very young age, Solomon has worked very hard to control his curse. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Disciplined. Flaws: Antagonistic, Disease. Bonds: Mentor, Family. Occupation: Gardener

Voice: Hollow voice

Attributes [hide]

Solomon Ryley, Male Human Barbarian 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 42 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)9 (-1) 11 (+0)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs


Adelard Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting green shirt and pants. He sports a flattop hair cut. His eyes, though not visible through his cowl, are green.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love; and to find somewhere to settle down

Ideals: Optimist. Flaws: Mundane. Bonds: Poor, Nature, In love. Occupation: Layabout

Voice: Excited and jittery

Attributes [hide]

Adelard Brandon, Male Human Monk 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)17 (+3) 9 (-1)11 (+0)
Skills Investigation +5, Nature +5
Senses Passive Perception 9
Languages Common, Terran, Goblin, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1900 sp.


Social Check DCs


Hunter Colton, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His blonde hair is braided into rings. His blue eyes peer out from beneath his feathered tan hat.

Personality: He snorts whenever he laughs or is feeling confident. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the north to a Doctor, Hunter learned a great deal about his mother's area of expertise. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Someone believes him a fraud; and he wants revenge against brigands

Ideals: Gifted. Bonds: Job, In love, Enemies. Occupation: Doctor

Voice: Italian accent

Attributes [hide]

Hunter Colton, Male Human Monk 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)14 (+2) 12 (+1)5 (-3)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Deep green spinel (90 gp). Peridot (60 gp). Jasper (60 gp).


Social Check DCs


Gerald Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in a clean brown cloak covering his clean studded leather. His red hair is drawn into a tight pony tail with a cross scrunchie. His eyes, though not visible through his cowl, are blue.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the south to a Barber, Gerald learned a great deal about his father's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He then took over the family business and is one of the better Barber for hire.

Motivation: To settle down with his crush; and he wants to get laid

Ideals: Joker, Logical. Bonds: Job, Rich, Has a crush. Occupation: Barber

Voice: Hard of hearing, loud

Attributes [hide]

Gerald Ainsworth, Male Human Fighter 8
Medium (5'0") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 52 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)18 (+4) 17 (+3)13 (+1)
Skills Deception +4, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Ignan, Undercommon, Giant
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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