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NPC Generator

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Advanced [show]


Charles Myerscough, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He is wearing a tight black one piece outfit complete with pants, hood, and a cape, and his gloved hand is found clutching a monstrous two handed axe. His long red hair reaches down to his waist. He has gleaming, smiling violet eyes.

Personality: Charles is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: From birth he was tutored by a cruel and relentless mentor. His childhood dream was to be a Weaver, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Extrovert, Entrepeneur. Bonds: Mentor, Job. Occupation: Masseuse

Voice: Spits and sputters

Attributes [hide]

Charles Myerscough, Male Human Sorcerer 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)14 (+2) 11 (+0)9 (-1)
Skills Acrobatics +6, Insight +3
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 700 gp.


Social Check DCs


Don Hartford, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a brown tunic with blue highlights, and long grey pants that bunch up around his shoes. His long white hair is drawn into a two foot long braid. His fierce violet eyes like to dwell on things.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was turned out during the war. He and his family wandered east to less war torn lands. He is untrained/undisciplined, which makes him dangerous.

Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well

Ideals: Optimist, Gifted. Flaws: PTSD, Insane. Bonds: Family. Occupation: Body Guard

Voice: pre-pubescent

Attributes [hide]

Don Hartford, Male Human Rogue 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)13 (+1) 6 (-2)10 (+0)
Skills History +3, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Ralf Wesley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a grey poncho over his likewise colored trousers and shirt. His brown hair is cut short with large spiked bangs in the front. His half smiles and amber eyes are beguiling and draw you in.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As long as the job gets done he does not care how it got done.

History: Born in the west his family was never financially stable. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Ralf and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to unite with his brother

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Poor, Nature. Occupation: Bather

Voice: Strong lisp

Attributes [hide]

Ralf Wesley, Male Human Commoner 8
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 19 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)14 (+2) 12 (+1)13 (+1)
Skills Athletics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Simon Digby, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. He carries with him a set of scimitars, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He wears a colorful flower in his golden hair. He is very pretty but has cold, dead eyes.

Personality: He is fixated on the number 97. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with a lost civilization.

History: Simon was born in the south. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Persistence. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Unemployed

Voice: Low range voice

Attributes [hide]

Simon Digby, Male Human Druid 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)10 (+0) 12 (+1)14 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 900 sp. Golden yellow topaz (700 gp). Red-brown spinel (150 gp). 1 Chain shirt.


Social Check DCs


Ralf Gracey, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a clover on it. He has shaved his head bald. His fierce gray eyes like to dwell on things.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of a Bather, who enjoyed hunting, Ralf was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To settle down with his crush; and he has passion for adventuring and risk

Flaws: Racist, Secretive. Bonds: Adventurer, Nature, Has a crush. Occupation: Detective

Voice: Uses sign language

Attributes [hide]

Ralf Gracey, Male Human Paladin 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)19 (+4) 16 (+3)15 (+2)
Skills Investigation +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Goblin, Elven, Celestial, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 19000 sp.


Social Check DCs

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