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Advanced [show]


Charles Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and carries longbows. His long blonde hair reaches down to his waist. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Charles embodies much of what other species detest in the Humans. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Through the years after Charles was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Charles's mother didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Shoemaker

Voice: Smoker's lung

Attributes [hide]

Charles Tattersall, Male Human Wizard 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Lewis Everly, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears rags and sports a simple walking cane. With bright auburn hair and a scraggly beard. His hazel eyes have a joyful gleam in them most of the time.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Flattery will make him almost putty in your hands.

History: Gifted from a young age, Lewis studied abroad. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To be a Cartwright again; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Selfish. Bonds: Poor, Guardian, Adventurer, Job. Occupation: Fortune-teller

Voice: Irish accent

Attributes [hide]

Lewis Everly, Male Human Ranger 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)7 (-2) 13 (+1)12 (+1)
Skills Animal Handling +3, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp.


Social Check DCs


Don Abram, Male Human [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Detective does, and sports empty pouches on his belt. He has done his best to style his blonde hair to look like a famous performer. His eyes are gray and catlike.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born several months after his mother was called into army service. From there he went from mercenary job to mercenary job. He struck the Detective job and began his own company from there.

Motivation: Wants to have a good time and be beloved; and further expansion of business

Ideals: Optimist. Bonds: Job, Adventurer, Has a crush, Military. Occupation: Detective

Voice: Hissing voice

Attributes [hide]

Don Abram, Male Human Wizard 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)11 (+0) 11 (+0)5 (-3)
Skills Performance -1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Theobald Gentry, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is well dressed, constantly wearing a tan suit, brown shirt, and white tie. His chestnut hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 14th year, his parents were killed by a goblins raid, leaving Theobald alone in the world. After a stint in an orphanage, he was adopted. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To get a good night's sleep.

Ideals: Justice. Flaws: Insomniac, Antagonistic. Bonds: Slave, Enemies. Occupation: Spy

Voice: Indian accent

Attributes [hide]

Theobald Gentry, Male Human Bard 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +4, Arcana +5
Senses Passive Perception 10
Languages Common, Druidic, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1000 sp. Aquamarine (700 gp). Hematite (8 gp). Jet (60 gp). Smoky quartz (50 gp). 1 Minor magic item.


Social Check DCs


Adam Tinley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has golden hair. His eyes are likewise brown. His teeth are white and perfect.

Personality: He likes to make people angry or surprised. He is able to make almost anything out of random pieces of junk.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adam fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Interpreter

Voice: Boston accent

Attributes [hide]

Adam Tinley, Male Human Rogue 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)15 (+2) 8 (-1)13 (+1)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Giant
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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