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Advanced [show]


Bertram Barton, Male Human [Permalink]

Personal [hide]

Description: He wears bulky red painted plate armor, and carries whips. His black hair is greasy and uncared for. His eyes are blue and beady.

Personality: His tongue was cut out and he uses sign language. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Hunter arts, while his father instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Ugly, Disease, Antagonistic. Bonds: Rich. Occupation: Hunter

Voice: Whispers

Attributes [hide]

Bertram Barton, Male Human Cleric 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)11 (+0) 13 (+1)12 (+1)
Skills Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 2400 sp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Gold and topaz bottle stopper cork (800 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Aldous Carlyle, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze and is in decent physical shape. His hair is silver and curly. His eyes are gray.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Flattery will make him almost putty in your hands.

History: He was born the only child of a wealthy merchant. He was taken from his home at a very young age. He has set out to sabotage the competition.

Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new miller responsibilities is difficult

Ideals: Entrepeneur. Flaws: Selfish. Bonds: Rich, Job, Slave. Occupation: Miller

Voice: Low range voice

Attributes [hide]

Aldous Carlyle, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)15 (+2) 17 (+3)17 (+3)
Skills Persuasion +5, Stealth +2
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Kyle Brady, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears pastel cloth garments or leather armor. His golden hair is greasy and uncared for. His eyes are green and he is always smoking a pipe.

Personality: He is mildly Human supremacist, though he does not identify as such. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of northern immigrants he idolized his mother. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the north; and he is terrified, and will act out of fear

Ideals: Entrepeneur. Flaws: Ugly, Racist, Fearful. Bonds: Immigrant. Occupation: Jeweler

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kyle Brady, Male Human Warrior 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)12 (+1) 8 (-1)15 (+2)
Skills Insight +1, Investigation +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2600 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Roger Hallewell, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears very tight pants and wife beaters, though occasionally he sports a tan coat. He has done his best to style his blonde hair to look like a famous performer. He has a tattooed face.

Personality: He is fixated on the number 21. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born into a rich family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. By chance he met his sister recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Insane, Antagonistic. Bonds: Rich, Family. Occupation: Carter

Voice: Posh accent

Attributes [hide]

Roger Hallewell, Male Human Wizard 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)9 (-1) 11 (+0)13 (+1)
Skills Intimidation +3, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Trym Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His auburn hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Trym is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born a particularly ugly child, much to the horror of his parents. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Marry his sister to traveling adventurers; and he wants revenge against gnolls

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Family, In love, Enemies. Occupation: Knight

Voice: High pitched, excited

Attributes [hide]

Trym Bradshaw, Male Human Rogue 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)13 (+1) 16 (+3)14 (+2)
Skills Investigation +3, Stealth +2
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs

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