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Advanced [show]


Chad Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a fine chain shirt which he covers with tan colored cloaks and clothing. With bright black hair and a scraggly beard. His face is covered beneath a completely black helmet.

Personality: He exudes charisma. He is a tour de force of persuasion. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of northern immigrants he idolized his father. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.

Motivation: He is greedy; and he has passion for adventuring and risk

Ideals: Joker. Bonds: Attractive, Immigrant, Adventurer, Rich. Occupation: Shipwright

Voice: Low and grunting

Attributes [hide]

Chad Winterbourne, Male Human Barbarian 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 31 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)16 (+3) 10 (+0)15 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Goblin, Draconic, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 50 pp. Gold dragon comb with red garnet eye (1200 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Yorke, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. He has done his best to style his white hair to look like a famous performer. His eyes are a pleasant violet.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Merchant arts, while his father instructed him in etiquette, music and courtly manner. A freak accident while working with his Dyer mother left him crippled. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and money/treasure

Ideals: Extrovert. Flaws: Disease. Bonds: Rich, Nature, Adventurer, Job. Occupation: Merchant

Voice: Loud with bravado

Attributes [hide]

Peter Yorke, Male Human Warrior 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)8 (-1) 15 (+2)13 (+1)
Skills Nature +2, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 12000 sp.


Social Check DCs


Reynard Clinton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a custom-built plate barding that's adorned with black lining and desert motifs. He keeps his silver hair in a flapper bob. His eyes are likewise amber. His teeth are white and perfect.

Personality: He acts crazy and hedonistic. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A powerful wizard made him what he is. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Human compassion.

Ideals: Justice, Persistence. Flaws: Hedonist. Bonds: Attractive, Mentor. Occupation: Jeweler

Voice: Smooth and feminine

Attributes [hide]

Reynard Clinton, Male Human Expert 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)11 (+0) 14 (+2)12 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Ernest Leighton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a perfectly clean shirt and pair of pants. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His fierce blue eyes like to dwell on things.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is obsessed with a lost civilization.

History: The child of eastern immigrants he idolized his mother. A freak accident while working with his Assassin mother left him crippled. Days after completing his studies, news broke out that his hometown was attacked by brigands. Ernest was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: His religion dominates his actions; and a deep hatred of brigands

Flaws: Disease. Bonds: Attractive, Enemies, Adventurer, Immigrant, Religious. Occupation: Unemployed

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ernest Leighton, Male Human Warlock 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)11 (+0) 10 (+0)9 (-1)
Skills Nature +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 300 gp.


Social Check DCs


Gerard Walcott, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a long brown beard with little hanging trinkets. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to loving parents in a slum to the east. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying brother.

Motivation: To share knowledge with the world.

Ideals: Gifted, Logical. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Miller

Voice: Scratchy, weak

Attributes [hide]

Gerard Walcott, Male Human Sorcerer 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)9 (-1) 15 (+2)13 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Black pearl (1200 gp). Iolite (60 gp). Smoky quartz (60 gp). Chrysoberyl (160 gp). 1 Minor magic item.


Social Check DCs

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