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NPC Generator

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Advanced [show]


Hubert Eastoft, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large red jacket. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is white. He has a dull look in his gray eyes.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the east to a Mayor, Hubert learned a great deal about his mother's area of expertise. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was granted druidic powers by his dying sister.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Artistic, Gifted, Impeccable. Bonds: Attractive, Job. Occupation: Mayor

Voice: Nasally tone

Attributes [hide]

Hubert Eastoft, Male Human Expert 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)14 (+2) 11 (+0)11 (+0)
Skills Athletics +2, History +4
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +4

Possessions: 500 gp. Carnelian (20 gp). 1 Minor magic item.


Social Check DCs


Henry Watson, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is well dressed, but even with his fine clothing he looks run-down. He has wavy brown hair. His face is scarred and worn.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He invites people to come help in his community garden.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Shipwright

Voice: Old thin voice

Attributes [hide]

Henry Watson, Male Human Adept 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 24 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)18 (+4) 11 (+0)8 (-1)
Skills Athletics +6, History +7
Senses Passive Perception 10
Languages Common, Giant, Aquan, Abyssal, Druidic
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1200 gp. Blue quartz (11 gp). Rhodochrosite (11 gp). Golden pearl (90 gp). Freshwater pearl (11 gp).


Social Check DCs


Gilbert Kirby, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears silk and lounges about seductively. His hair is blonde and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to make people angry or surprised. Flattery will make him almost putty in your hands.

History: When he was but 5 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and wants to have a good time and be beloved

Flaws: Insane, Antagonistic, Selfish. Bonds: Attractive, Immigrant. Occupation: Mortician

Voice: Spanish accent

Attributes [hide]

Gilbert Kirby, Male Human Druid 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Athletics +1, History +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 400 gp. Sardonyx (40 gp). 1 Minor magic item.


Social Check DCs


Balimaar Kendal, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is kept up in a ponytail inside a Stetson hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Balimaar grew up listening to his mother's many stories. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Masseuse they were divorced and he won custody of their son. He worked as a Herbalist, and he later adopted a second son.

Motivation: Wants to have a good time and be beloved; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: Insane, Racist. Bonds: Adventurer, Family, Job. Occupation: Herbalist

Voice: Can't modulate volume

Attributes [hide]

Balimaar Kendal, Male Human Monk 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)17 (+3) 10 (+0)13 (+1)
Skills Investigation +6
Senses Passive Perception 10
Languages Common, Gnoll, Auran, Terran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Staurheim, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his greatsword. He has a small bristly mustache and wavy silver hair. His face is covered beneath a completely black helmet.

Personality: He is almost excessively polite to everyone, even when angry. He is skeptical of what others tell him and is slow to trust.

History: Born to a Performer, his mother struggled to pay the bills. His childhood dream was to be a Performer, but he was a colossal failure. He then took over the family business and is one of the better Herbalist for hire.

Motivation: He desires power and/or immortality; and he's looking for his big break

Flaws: Shy. Bonds: Poor, Job, Adventurer. Occupation: Herbalist

Voice: Jittery and nervous

Attributes [hide]

Gerard Staurheim, Male Human Monk 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)12 (+1) 16 (+3)7 (-2)
Skills Investigation +3, Stealth +2
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 80 pp.


Social Check DCs

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