Tim Abram, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He prefers to wear pastel pants and tee shirts. He has a hunchback. His brown hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.
Personality: Calm and collected, he is a well trained Carter. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: Marry his sister to traveling adventurers.
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family, Adventurer. Occupation: Carter
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 13 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 11 (+0) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. Blue star sapphire (400 gp).
Reynard Yeardley, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears baggy yellow pantaloons and a black scarf. His clothes are grease stained in places. He wears a broad hat to hide his balding. This green eyed easterner is not easily forgotten.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a great chef.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has achieved small success as a Servant.
Motivation: To be a Glassblower again.
Ideals: Gifted. Bonds: Poor, Immigrant, Job, Debt. Occupation: Servant
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 16 (+3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Druidic, Undercommon, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp.
Arnold Lincoln, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is renowned for his bright tan suits and hats. His white hair is drawn into a tight pony tail with a dagger scrunchie. He has brown eyes and a tan hat with a brown feather.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He never wears the same outfit twice, unless he absolutely has to.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Arnold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Arnold's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Arnold and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life
Ideals: Artistic. Flaws: Antagonistic, Depressed. Bonds: Military. Occupation: Stylist
Voice: Raspy
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 600 gp.
Percival Berkeley, Male Human [Permalink]
Personal [hide]
Description: An older man who is generally shirtless and showing off his tattooed chest, he is not a threatening figure. His white hair is braided into rings. His eyes, though not visible through his cowl, are gray.
Personality: He has always had a great fascination with Human culture. Animals are drawn to him, and he is able to talk to them.
History: Percival was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To unite with his sister; and he is wracked by social anxiety
Ideals: Gifted. Flaws: Racist, Fearful. Bonds: Family, Adventurer. Occupation: Mercenary
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 34 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 17 (+3) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 5000 sp.
Theobald Sharps, Male Human [Permalink]
Personal [hide]
Description: This man wears a custom-built plate barding that's adorned with red lining and desert motifs. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His brown hair is drawn into a tight pony tail with a cross scrunchie. His otherwise smooth face is marked with small tiny scars.
Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with a lost civilization.
History: He got into the Fortune-teller business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.
Motivation: He has money and likes to spend it.
Flaws: Antagonistic. Bonds: Rich, Adventurer, Job, Mentor. Occupation: Fortune-teller
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Goblin, Ignan
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: Iolite (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!
