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Advanced [show]


Ernest Yorke, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with violet colored cloaks and clothing. He is portly but not overly obese. His blonde hair is kept up in a ponytail inside a top hat. He tend to wears goggles to shield his eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He misses his home and complains about the freezing weather, even in summer.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He used his abilities to travel the world and help people.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Philantrophist. Bonds: Immigrant, Rich, Adventurer. Occupation: Performer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ernest Yorke, Male Human Druid 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)9 (-1) 15 (+2)13 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 200 gp.


Social Check DCs


Don Ashton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He does not wear sleeves and tends to eschew shirts when he can avoid it. He is an epitome of beauty. His hair is white and curly. He is baby faced.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is skeptical of what others tell him and is slow to trust.

History: He was born to loving parents in a slum to the north. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and wants to raise his children well

Ideals: Passionate, Gifted. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Blacksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Don Ashton, Male Human Commoner 9
Medium (6'3") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 24 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)14 (+2) 14 (+2)15 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 90 pp. Solid gold idol (800 gp). A necklace of small pink pearls (3000 gp). Gold dragon comb with red garnet eye (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Ramsay, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his morningstar. He has moderate length red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He snorts whenever he laughs or is feeling confident. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a pair of adventurers, Lance grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He is untrained/undisciplined, which makes him dangerous.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a spy and was forced into it by his family

Ideals: Optimist. Flaws: Insane. Bonds: Adventurer, Family. Occupation: Spy

Voice: Spanish accent

Attributes [hide]

Lance Ramsay, Male Human Ranger 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)15 (+2) 15 (+2)8 (-1)
Skills Nature +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Goblin, Auran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 600 gp. Azurite (15 gp). Blue quartz (15 gp). Chrysoprase (50 gp). Jasper (50 gp).


Social Check DCs


Percival Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long golden hair is drawn into a two foot long braid. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is almost excessively polite to everyone, even when angry. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Flaws: Shy, Impulsive. Bonds: Attractive, Rich. Occupation: Stableman

Voice: Nasally tone

Attributes [hide]

Percival Hadleigh, Male Human Expert 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 18 (+4)13 (+1) 16 (+3)16 (+3)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 80 pp. Jet (90 gp). Citrine (40 gp).


Social Check DCs


Gerald Holton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears suspenders and white workpants. His shirt is grey, and he wears a heavy white leather apron most of the time. His brown hair and beard is wavy and long. He wears a mask on his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Gerald grew up listening to his mother's many stories. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's repulsed by the PC.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Shepherd

Voice: Dark and ominous

Attributes [hide]

Gerald Holton, Male Human Ranger 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)11 (+0) 6 (-2)13 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs

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