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NPC Generator

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Advanced [show]


Drogo Braxton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an entirely green suit with pastel socks and a vest with buckled shoes. He keeps his white hair in a pixie cut. He wears a mask on his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Barrister

Voice: Rolls R's

Attributes [hide]

Drogo Braxton, Male Human Monk 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)13 (+1) 11 (+0)12 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 800 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gerard Skelton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a red shirt with thin white vertical stripes and brown pants, and is pretty ugly. His chestnut hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Miner.

Motivation: Expand his business.

Ideals: Passionate. Flaws: Ugly, Disease. Bonds: Enemies, Job. Occupation: Miner

Voice: Russian accent

Attributes [hide]

Gerard Skelton, Male Human Commoner 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)16 (+3) 15 (+2)10 (+0)
Skills Deception +2, Nature +5
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 1 Masterwork Musical instrument. 1 Masterwork Musical instrument.


Social Check DCs


Alexandre Sydney, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He likes to wear ponchos typically of a light tan in addition to tight pants. His whole body is exceptionally muscular. His black hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are amber and beady.

Personality: He never swears and excessively uses polite adverbs when speaking. He cannot resist a sob story and will often dote over anyone who has one.

History: His father raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He became a Navigator soon after.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Nature, Job. Occupation: Navigator

Voice: Sore throat, cough

Attributes [hide]

Alexandre Sydney, Male Human Rogue 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)9 (-1) 13 (+1)10 (+0)
Skills Arcana +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 50 pp. Jasper (20 gp). Coral (100 gp). Aquamarine (400 gp). 1 Banded mail. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Anthony Washington, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has the majority of his body covered in plate. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: A skeptical and narcissistic man, Anthony's first love is himself. His second love is also himself. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the south, but his parents moved at a very young age to the north. Brilliant and gifted he never wanted to apply himself. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Bonds: Immigrant, Attractive. Occupation: Layabout

Voice: Soft and melodious

Attributes [hide]

Anthony Washington, Male Human Aristocrat 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. Onyx (50 gp). 1 Half-Plate. 1 Banded mail.


Social Check DCs


Gilbert Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His hair is cut close to his head. His eyes are amber.

Personality: He has always had a great fascination with Human culture. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He comes from a rich northern family. His mother was a soldier and died while he was still young. Gilbert was left his mother's suit of armor and trained in its use and care. He was granted necromantic powers by his dying sister.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Military, Rich. Occupation: Gardener

Voice: Smooth and feminine

Attributes [hide]

Gilbert Berkeley, Male Human Rogue 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 200 gp. Zircon (50 gp). Jade (50 gp).


Social Check DCs

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