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Hugh Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears silk and lounges about seductively. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: Eccentric and domineering, Hugh will drive conversation. He also is a firm believer in the manly ideal.

History: The child of a Weaver, who enjoyed hunting, Hugh was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Hugh took refuge in the ruined castle and found the beat up dagger and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: To prove his worth to the world; and he is unsatisfied with his job

Ideals: Athletic, Extrovert. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Sage

Voice: Relaxed voice

Attributes [hide]

Hugh Beckwith, Male Human Wizard 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)15 (+2) 9 (-1)5 (-3)
Skills Persuasion +0, Survival +2
Senses Passive Perception 9
Languages Common, Aquan, Infernal
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Tattersall, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears grey leather gloves, a grey jacket, and tight pants. His red hair is greasy and uncared for. He wears crescent spectacles with a black brim.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He believes the world needs to unite to get rid of giants once and for all.

History: Born in the east to a Roofer, Dean learned a great deal about his father's area of expertise. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has set out to sabotage the competition.

Motivation: Revenge; and many giants want him driven away

Ideals: Justice. Flaws: Ugly. Bonds: Enemies, Job, Immigrant. Occupation: Roofer

Voice: Italian accent

Attributes [hide]

Dean Tattersall, Male Human Ranger 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)12 (+1) 13 (+1)8 (-1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Simon Harrington, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears bulky pastel painted plate armor, marred by beers. He wears a wide-brimmed hat to cover his moderate length blonde hair. He has brown eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. The war was a terrible time for him, and Simon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Simon was left his father's suit of armor and trained in its use and care. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Professionalism, Logical. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Fisher

Voice: Rolls R's

Attributes [hide]

Simon Harrington, Male Human Warlock 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)12 (+1) 16 (+3)9 (-1)
Skills Persuasion +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 1000 sp. Sard (40 gp).


Social Check DCs


Patrick Gracey, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears rags and sports a simple walking cane. His auburn hair is cut short with large spiked bangs in the front. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is overprotective of those who hire his services. He has all his life been fascinated with poetry.

History: Born to a poor family in the city he treasured whatever gifts he got. He has had some formal poetry training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets.

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Immigrant, Guardian, Religious. Occupation: Ploughman

Voice: Uses lots of figures of speech

Attributes [hide]

Patrick Gracey, Male Human Ranger 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)14 (+2) 14 (+2)15 (+2)
Skills Athletics +2, History +5
Senses Passive Perception 12
Languages Common, Abyssal, Goblin
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Jet (130 gp). Fiery yellow corundum (1500 gp). Black pearl (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Alby, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His hair is silver and curly. He wears crescent spectacles with a black brim.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not trust anyone and sleeps with one eye open.

History: The child of a Seamstress, who enjoyed hunting, Bertram was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: To get a good night's sleep; and he desires power and/or immortality

Flaws: Selfish, Insomniac. Bonds: Nature, Adventurer, Rich. Occupation: Cook

Voice: Creaky witch voice

Attributes [hide]

Bertram Alby, Male Human Sorcerer 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 15 (+2)17 (+3) 13 (+1)17 (+3)
Skills Acrobatics +0, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Halfling
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 2400 sp.


Social Check DCs

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