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NPC Generator

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Advanced [show]


Trym Skelton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a robe, a symbol of his god around his neck, and a sai on his belt and is in decent physical shape. He has shaved his head bald. He has several tiny jet earrings on each ear.

Personality: Abrasive and pushy, he has a hard time making friends. He is used to getting what he wants. In part because he is a meticulous planner.

History: A powerful brothel owner made him what he is. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Rich, Mentor. Occupation: Spy

Voice: Creaky witch voice

Attributes [hide]

Trym Skelton, Male Human Barbarian 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 70 pp.


Social Check DCs


Charles Richie, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He prefers to wear grey pants and tee shirts. His brown hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Overbrimming with self-confidence, Charles isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He plays an instrument quite well.

History: Charles lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Shoemaker they were divorced and he won custody of their daughter. He worked as a Fletcher, and he later adopted a second daughter.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a fletcher and was forced into it by his family

Ideals: Impeccable, Artistic. Flaws: Insomniac. Bonds: Family. Occupation: Fletcher

Voice: Spits words with contempt

Attributes [hide]

Charles Richie, Male Human Commoner 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Athletics +4, Medicine +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Southey, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears blue trousers with grey and blue striped suspenders. He wears various colorful collared shirts. He wears a deerstalker hat to hide his balding. He wears a mask on his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He pushes his goals aggressively. He is also a coward if confronted.

History: Kyle hails from a village terrorized by dire rats. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He hasn't been sleeping well lately.

Motivation: A deep hatred of dire rats; and obtaining odd cultural human artifacts is his passion

Flaws: Insomniac, Fearful. Bonds: Attractive, Enemies, Adventurer. Occupation: Sage

Voice: Scratchy, weak

Attributes [hide]

Kyle Southey, Male Human Expert 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 23 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)10 (+0) 14 (+2)15 (+2)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 800 gp. Tourmaline (40 gp). Amber (40 gp). Blue quartz (14 gp). Star ruby (1200 gp).


Social Check DCs


Gerald Copeland, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. His red hair is still thick. His hazel eyes dart from person to person.

Personality: Gerald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to travel the world and help people.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Philantrophist. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Soapmaker

Voice: Dutch accent

Attributes [hide]

Gerald Copeland, Male Human Monk 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)12 (+1) 13 (+1)16 (+3)
Skills Deception +6, Survival +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Percival Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Bellfounder does. He has a moderate pudge and is not very fit. His blonde hair is smooth and relatively long. This gray eyed westerner is not easily forgotten.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not believe in violence as a means to an end. He is a dedicated Bellfounder but believes his peers are too gung-ho.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers

Ideals: Pacifist. Flaws: Shy. Bonds: Job, Rich, Family. Occupation: Bellfounder

Voice: Boston accent

Attributes [hide]

Percival Pinkerton, Male Human Commoner 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)13 (+1) 11 (+0)12 (+1)
Skills Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp. 1 Banded mail. 1 Half-Plate.


Social Check DCs

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