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NPC Generator

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Advanced [show]


Rolf Watson, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft tan waves gently in the breeze. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair is drawn into a tight pony tail with a card scrunchie. His fierce violet eyes like to dwell on things.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. Energy wise he seems alert and responsive.

History: He was raised by priests from a young age. He has chosen to use the inheritance that was left to him frivolously. He has never given up on his writing dream.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Artistic, Professionalism. Bonds: Rich, Religious, Mentor. Occupation: Dilettante

Voice: Smoker's lung

Attributes [hide]

Rolf Watson, Male Human Druid 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 27000 sp. 1 Minor magic item.


Social Check DCs


Charles York, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He has a slight overbite and is overall scrawny. He keeps his long golden hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was turned out during the war. He and his family wandered south to less war torn lands. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult.

Ideals: Joker. Flaws: Disease, PTSD. Bonds: Job. Occupation: Tanner

Voice: Scandinavian accent

Attributes [hide]

Charles York, Male Human Warrior 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)14 (+2) 15 (+2)15 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Aquan, Goblin
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 30000 cp. Star rose quartz (70 gp). Pink pearl (120 gp). Obsidian (5 gp).


Social Check DCs


Bertram Sutton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear tan tank tops with green pants. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a skull on it. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born the only child of a wealthy merchant. His parents enrolled him in a Wizard school at a young age so that he could practice his martial talents. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic, Fearful. Occupation: Sailor

Voice: High pitched and raspy

Attributes [hide]

Bertram Sutton, Male Human Wizard 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)12 (+1) 15 (+2)11 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 700 gp. Malachite (15 gp). Blue quartz (15 gp). Coral (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Badger, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and blue, and wears rings and necklaces with large, colorful gems. His auburn hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is frequently practicing swordplay.

History: He was born in the east. Alexandre was born on a far eastern forest where he grew up under the tutelage of his father, an expert Bounty Hunter. After a long history of fighting, Alexandre and his spouse have recently divorced.

Motivation: Money/treasure; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Military, Immigrant. Occupation: Bounty Hunter

Voice: Old thin voice

Attributes [hide]

Alexandre Badger, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)8 (-1) 17 (+3)15 (+2)
Skills Investigation +1, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Deep blue spinel (1100 gp). Blue star sapphire (500 gp). 1 Darkwood Shield.


Social Check DCs


Gomory Marlee, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and violet, and wears rings and necklaces with large, colorful gems. His silver hair is greasy and uncared for. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gomory was born in the east. At a young age he loved to build and create. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He desires power and/or immortality; and he's repulsed by the pc

Ideals: Gifted, Persistence. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Architect

Voice: Sighs a lot, exhausted

Attributes [hide]

Gomory Marlee, Male Human Cleric 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 11 (+0)15 (+2) 16 (+3)14 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 13
Languages Common, Terran, Elven
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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