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NPC Generator

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Advanced [show]


Kyle Tinley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a perfectly clean shirt and pair of pants. His hair is black and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His homeland was ravaged by war and he spent much of his life rebuilding it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and to get a good night's sleep

Ideals: Justice. Flaws: Insomniac, Shy, Mundane, PTSD. Bonds: Attractive. Occupation: Blacksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Kyle Tinley, Male Human Aristocrat 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)15 (+2) 18 (+4)15 (+2)
Skills Insight +6, Performance +4
Senses Passive Perception 14
Languages Common, Celestial, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


William Royal, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His deerstalker hat is riddled with cuts and holes. He has blue eyes and a black hat with a violet feather.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not trust anyone and sleeps with one eye open.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted arcane powers by his dying brother.

Motivation: He feels kind of lost in life; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic, Insomniac, PTSD, Depressed. Occupation: Miller

Voice: Rhymes sentences (sorry)

Attributes [hide]

William Royal, Male Human Paladin 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)15 (+2) 9 (-1)13 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Terran, Celestial
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. 4 Alchemist’s fire. 2 Tanglefoot bags. 4 Antitoxin. 4 Antitoxin.


Social Check DCs


Anselm Washington, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His hair, while still mostly red, has prominent grey streaks. He has blue eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in a small village he learned the ways of the warrior from his father. His parents enrolled him in a Warlock school at a young age so that he could practice his druidic talents. He struck the Apothecary job and began his own company from there.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Athletic, Gifted, Fighting. Flaws: Shy. Bonds: Job. Occupation: Apothecary

Voice: American accent

Attributes [hide]

Anselm Washington, Male Human Warlock 8
Medium (5'10") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)16 (+3) 13 (+1)11 (+0)
Skills Intimidation +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Auran, Aquan, Orc
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Breeden, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his black hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a Cook first and foremost. He believes firmly that knowledge should be universal. He believes the world needs to unite to get rid of brigands once and for all.

History: Sold as a small child to a necromancer, Hugh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 17th year, his parents were killed by a brigands raid, leaving Hugh alone in the world. After a stint in an orphanage, he was adopted. He became a Cook soon after.

Motivation: He wants revenge against brigands; and retire the richest man in the west

Ideals: Entrepeneur. Bonds: Attractive, Job, Enemies, Mentor. Occupation: Cook

Voice: Forgets to breathe while speaking

Attributes [hide]

Hugh Breeden, Male Human Druid 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)10 (+0) 13 (+1)10 (+0)
Skills Persuasion +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 90 pp. 3 Alchemist’s fire. 3 Tanglefoot bags.


Social Check DCs


Simon Woods, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is well dressed, constantly wearing a brown suit, black shirt, and yellow tie. He keeps his long silver hair kept up in a rat tail. He wears an eyepatch.

Personality: Eccentric and domineering, Simon will drive conversation. He never wears the same outfit twice, unless he absolutely has to.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Ideals: Extrovert, Artistic. Flaws: Ugly, PTSD. Bonds: Religious. Occupation: Hunter

Voice: Smooth and feminine

Attributes [hide]

Simon Woods, Male Human Monk 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)13 (+1) 5 (-3)12 (+1)
Skills Insight -1
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. 1 Half-Plate. 1 Masterwork Light steel shield. 1 Banded mail.


Social Check DCs

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