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NPC Generator

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Advanced [show]


Don Hayley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light grey in addition to tight pants. He has a slight overbite and is overall scrawny. He has a small bristly mustache and wavy chestnut hair. He has gleaming, smiling green eyes.

Personality: Don wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He is able to make almost anything out of random pieces of junk.

History: Born in the east his family was never financially stable. Brilliant and gifted he never wanted to apply himself. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Disciplined, Gifted, Entrepeneur. Bonds: Poor, Adventurer. Occupation: Herbalist

Voice: Dutch accent

Attributes [hide]

Don Hayley, Male Human Ranger 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)11 (+0) 11 (+0)11 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1000 sp. Moss agate (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Hailey, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his chestnut hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to make people angry or surprised. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Norman was born the youngest of three triplets. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent father

Flaws: Antagonistic, Hedonist. Bonds: Family, Religious. Occupation: Laborer

Voice: High pitched, excited

Attributes [hide]

Norman Hailey, Male Human Barbarian 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 62 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)12 (+1) 16 (+3)16 (+3)
Skills Deception +6, Performance +6
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Randal Merton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. He has a hunchback. He keeps his long brown hair kept up in a rat tail. His face is scarred and worn.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He became a Adventurer soon after.

Motivation: He is unsatisfied with his job; and he is greedy

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Rich, Job. Occupation: Adventurer

Voice: Speaks through clenched teeth

Attributes [hide]

Randal Merton, Male Human Rogue 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)11 (+0) 7 (-2)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Roger Clare, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and to prove his worth to the world

Ideals: Fighting, Athletic. Flaws: Insomniac, Ugly, Impulsive. Occupation: Fletcher

Voice: Cold and demanding tone

Attributes [hide]

Roger Clare, Male Human Commoner 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)13 (+1) 10 (+0)11 (+0)
Skills Stealth +3, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Godfrey Rodney, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and is generally well dressed albeit a few years behind the times. His left hand appears badly burned and disfigured. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He invites people to come help in his community garden.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Godfrey has worked very hard to control his curse. He now spends his time doing works of charity.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Philantrophist. Flaws: Disease. Bonds: Attractive. Occupation: Cartwright

Voice: Dark and ominous

Attributes [hide]

Godfrey Rodney, Male Human Warrior 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)14 (+2) 11 (+0)12 (+1)
Skills Perception +2, Religion +4
Senses Passive Perception 14
Languages Common, Celestial, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 20000 cp.


Social Check DCs

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