Guy Royal, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a lot of dark rich colors, with gold accents. He wears his black hair up. His fair skin shows little sign of his aristocratic breeding.
Personality: He is witty, but his monotone delivery comes off as unnerving He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Guy was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Shipwright they were divorced and he won custody of their son. He worked as a Mercenary, and he later adopted a second son.
Motivation: Regain custody of his son; and marry his sister to traveling adventurers
Ideals: Joker. Flaws: Forgetful. Bonds: Attractive, Poor, Family. Occupation: Mercenary
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 43 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Druidic, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 200 gp. Carnelian (20 gp). Star ruby (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerard Rowley, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He likes to wear black tank tops with green pants. His auburn hair is kept up in a ponytail inside a deerstalker hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with his god.
History: He got into the Banker business at a young age. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He inherited the family business which he has now maintained for 10 years.
Motivation: To protect his home; and expand his business
Ideals: Gifted. Bonds: Attractive, Religious, Job, Guardian. Occupation: Banker
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 7 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 9000 sp.
Adelard Dudley, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a colorful flower in his red hair. He wears large thick round spectacles.
Personality: He is extraordinarily eccentric. Further he is a bit of a stoner and is frequently out of it.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.
Motivation: Doesn't want to be a Guard and was forced into it by his family.
Flaws: Insane, Addict. Bonds: Poor, Attractive. Occupation: Guard
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Bernard Stapleton, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is renowned for his bright pastel suits and hats, and is pretty ugly. He keeps his black hair in a pixie cut. His brown eyes are slightly larger than normal.
Personality: He is a Tailor first and foremost. He believes firmly that knowledge should be universal. He has all his life been fascinated with writing.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He's since become an addict/alcoholic.
Motivation: He has passion for adventuring and risk; and he is unsatisfied with his job
Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Job, Rich, Adventurer. Occupation: Tailor
Voice: Italian accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Deep blue spinel (500 gp). Violet garnet (500 gp). Obsidian (11 gp). Deep blue spinel (500 gp). 1 Minor magic item.
Gilbert Clare, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he is well dressed, but even with his fine clothing he looks run-down. His white hair is drawn into a tight pony tail with a cross scrunchie. His green unseeing eyes seem to look past you.
Personality: Calm and collected, he is a well trained Bowyer. He is frequently practicing swordplay.
History: Gilbert was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now owns his own business.
Motivation: Wants to open a new tavern; and he is not mentally stable, and does not behave rationally
Flaws: Disease, Insane. Bonds: Job, Military, Poor. Occupation: Bowyer
Voice: Australian accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 32 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!