Guy Kent, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears rags and sports a simple walking cane. His tied-back hair is black. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a logical person and will generally grow upset if things defy logic and science.
History: The child of western immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.
Motivation: He feels kind of lost in life.
Ideals: Justice, Logical. Flaws: Depressed. Bonds: Poor, Attractive, Immigrant. Occupation: Cook
Voice: Indian accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 21 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 100 gp. Black pearl (500 gp). Aquamarine (500 gp).
Godfrey Deighton, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a worn and beaten armor. His black hair and beard is wavy and long. His eyes are brown and catlike.
Personality: He is fixated on the number 3. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born into a rich family. He has had some formal singing training, and achieved minor success. He now mingles about in high society.
Motivation: He is not mentally stable, and does not behave rationally; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Artistic. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Crown-heir
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 40 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial, Giant, Auran
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1000 gp. 1 Minor magic item.
Charles Blankley, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He carries with him a set of daggers on his belt, each one with a sapphire on the hilt. His tied-back hair is red. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: A powerful wizard made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Soapmaker.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Impeccable. Bonds: Job, Mentor. Occupation: Soapmaker
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 100 gp. Violet garnet (900 gp). Brown-green garnet (120 gp). 1 Superior lock. 1 Superior lock.
Randal Kinsley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, brown, dusty cloak. He has no hair. His otherwise smooth face is marked with small tiny scars.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Randal is combative with any and all who dare try his patience in the slightest.
History: Randal was born in the north. At a young age he loved to build and create. A freak accident while working with his Shepherd father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Impeccable, Justice, Persistence. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Knight
Voice: Boston accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp. Sardonyx (30 gp). Freshwater pearl (13 gp). Eye agate (13 gp).
Justin Harper, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a lot of dark rich colors, with gold accents. He has a very tight haircut. His brown eyes lackadaisically let the world flow into them.
Personality: He speaks before he thinks and is too direct. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born the only child of a wealthy merchant. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the north.
Ideals: Justice, Entrepeneur. Flaws: Impulsive, Racist. Bonds: Attractive. Occupation: Laborer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +6
Possessions: 100 gp. Amber (40 gp). Lapis lazuli (10 gp). Azurite (10 gp). 1 Breastplate.
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Their contribution stands as a beacon of hope for all adventurers!
