Henry Law, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is white and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is almost excessively polite to everyone, even when angry. He is lazy and tries to find solutions quickly.
History: The child of a Map Maker, who enjoyed hunting, Henry was taken on many hunting expeditions. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and money/treasure
Flaws: Ugly, Shy, Lazy. Bonds: Rich, Nature. Occupation: Baker
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Aquan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 400 gp. Pink pearl (40 gp). Golden yellow topaz (1600 gp). Blue quartz (5 gp). Star ruby (600 gp).
Rolf Rutland, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has dyed his greying red hair a little too much giving a sharp red color. His half smiles and hazel eyes are beguiling and draw you in.
Personality: Confrontational and typically high on some drug or another. He pushes his goals aggressively. He is also a coward if confronted.
History: The child of western immigrants he idolized his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the west, certain he would find work there.
Motivation: He has money and likes to spend it; and he is wracked by social anxiety
Flaws: Addict, Fearful. Bonds: Attractive, Immigrant, Rich. Occupation: Map Maker
Voice: American accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 300 gp. Amethyst (120 gp). Jet (120 gp). Chrysoberyl (120 gp). 1 Masterwork Common Melee.
Drogo Brandon, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing the road beaten gear of a warrior, and is pretty ugly. He wears a deerstalker hat to cover his moderate length silver hair. He tend to wears goggles to shield his eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in the east his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Someone believes him a fraud.
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Enemies, Poor, Job. Occupation: Merchant
Voice: Spits and sputters
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 9 (-1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 600 gp.
Gilbert Kimberly, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His red hair is braided into rings. His brown eyes lackadaisically let the world flow into them.
Personality: He likes to make people angry or surprised. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his brother's freedom.
Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his brother
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Fisher
Voice: Indian accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Goblin
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 1000 sp.
Theobald Denholm, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. With a patchy brown beard and wild brown hair. He has gray eyes and a tan hat with a pastel feather.
Personality: He is overprotective of those who hire his services. He plays an instrument quite well.
History: Theobald was raised in a hard working conservative environment. His psionic abilities were realized during a raid on his village. He has set out to sabotage the competition.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Artistic, Gifted. Flaws: Fearful. Bonds: Guardian, Job. Occupation: Shoemaker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 40000 cp. Peridot (40 gp). Chrysoberyl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
