Justin Graham, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His hair is cut close to his head. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He believes the world needs to unite to get rid of giants once and for all.
History: Justin lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. He has worked as a Brewer like his mother before him.
Motivation: Balancing his hectic life and new Brewer responsibilities is difficult.
Ideals: Optimist. Bonds: Attractive, Enemies, Family, Job. Occupation: Brewer
Voice: Old thin voice
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 29 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 17 (+3) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +3
Possessions: 500 gp. White opal (1500 gp). Black star sapphire (1500 gp). Banded agate (6 gp). Amber (90 gp).
Balimaar Stanton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing the road beaten gear of a warrior. He has shaved his head bald. He has a dull look in his violet eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: When he was but 3 years old his parents immigrated from the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Balimaar's homeland. Balimaar decided to take the middle way and become a bodyguard. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He's repulsed by the PC; and he is content
Ideals: Fighting. Flaws: Shy, Impulsive, Mundane, Antagonistic. Bonds: Immigrant. Occupation: Sellsword
Voice: Whispers
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 30 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1200 gp. 1 Minor magic item.
Ralf Stanton, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair, when down, is lengthy. His blue eyes peer out from beneath his small tan hat.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a small toy that he constantly fidgets with.
History: He was born several months after his father was called into army service. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now spends his time doing works of charity.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Philantrophist. Flaws: Addict, Fearful. Bonds: Military. Occupation: Farmer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 8 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. Deep blue spinel (200 gp). 1 Minor magic item.
Hubert Jacobs, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears many layers of old clothing at all times. He wears his chestnut hair up. He wears crescent spectacles with a black brim.
Personality: He has always had a great fascination with Human culture. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born the only child of a wealthy merchant. As a young adult he joined a group advocating for an improvement in Human conditions. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Joker, Entrepeneur. Flaws: Ugly, Racist. Bonds: Poor, Religious. Occupation: Guard
Voice: Sore throat, cough
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 6 (-2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 3200 sp.
Guy Badger, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears professional attire. His golden hair is smooth and relatively long. His violet eyes lackadaisically let the world flow into them.
Personality: Calm and collected, he is a well trained Merchant. He always tries to repair and not replace. It was this mentality that drove him into the Merchant business.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Persistence, Artistic. Bonds: Attractive, Job, Rich. Occupation: Merchant
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp.
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