Roland Gentry, Male Human [Permalink]
Personal [hide]
Description: He wears a grey vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his grey boots flare out at the collars, and carries warhammers. His brown hair is slicked back into a classic pompadour. His eyes are green.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He got into the Merchant business at a young age. He moved from fad to fad and when he turned 15 he discovered writing. He tends to his Merchant job now, and dutifully fulfills any obligations he has.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Religious, Job. Occupation: Merchant
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 13 (+1) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 6000 sp. 2 Tanglefoot bags. 2 Tanglefoot bags.
Anthony Whitby, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large blue jacket. He has a moderate pudge and is not very fit. His silver hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Anthony lived on a farm with his father, near the main road leading to a nearby town. His homeland was ravaged by war and he spent much of his life rebuilding it. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Opinionated. Flaws: Ugly, PTSD. Bonds: Family, Nature, Enemies. Occupation: Farmer
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 32 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 10000 sp.
Alexandre Marlowe, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a grey tunic with pastel highlights, and long white pants that bunch up around his shoes. His hair is cut close to his head. He is baby faced.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is skeptical of what others tell him and is slow to trust.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Alexandre abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg
Ideals: Athletic, Artistic. Flaws: Disease, Shy. Bonds: Adventurer, Job. Occupation: Fortune-teller
Voice: Shortens vowels
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points -1 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 5 (-3) | 11 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 400 gp. Hematite (6 gp). Freshwater pearl (6 gp). Iolite (50 gp).
Nicholas Payton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is well dressed, but even with his fine clothing he looks run-down. With a patchy black beard and wild black hair. His skin is flawless and his green eyes scan people very quickly.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born to a Fortune-teller, his mother struggled to pay the bills. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and retire the richest man in the north
Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Bowyer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 16 (+3) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Druidic
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 21000 cp. 1 Minor magic item.
Frederick Ogden, Male Human [Permalink]
Personal [hide]
Description: Standing 6'6", this man wears pastel leather gloves, a pastel jacket, and tight pants. He has dyed his greying red hair a little too much giving a sharp red color. His ears are large.
Personality: He is irascible and easily irritated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He comes from a rich northern family. Frederick liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly, Antagonistic. Bonds: Military, Rich, Nature. Occupation: Barkeep
Voice: Italian accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 6 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 8 (-1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 600 gp.
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