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Advanced [show]


Gerard Appleton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his silver hair down. He is very pretty but has cold, dead eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born blind and as such lacked many opportunities for work. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Attractive, Nature, Job. Occupation: Performer

Voice: Excited and jittery

Attributes [hide]

Gerard Appleton, Male Human Paladin 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 7 (-2)15 (+2) 11 (+0)14 (+2)
Skills Intimidation +4
Senses Passive Perception 10
Languages Common, Goblin, Auran
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp. Chrysoberyl (60 gp). Jade (60 gp). Lapis lazuli (7 gp). Amber (60 gp). 1 Masterwork studded leather.


Social Check DCs


Anselm Kirby, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of longswords, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His blonde hair is braided into rings. His eyes are a pleasant blue.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the north. Cursed with vampirism at a very young age, Anselm has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and marry his sister to traveling adventurers

Ideals: Fighting. Flaws: Antagonistic, Secretive, Disease. Bonds: Immigrant. Occupation: Beggar

Voice: Soft and mumbly

Attributes [hide]

Anselm Kirby, Male Human Aristocrat 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 4 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 5 (-3)12 (+1) 13 (+1)14 (+2)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Darkwood Buckler.


Social Check DCs


Miles Haley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a small bristly mustache and wavy golden hair. He has hazel eyes and a violet hat with a blue feather.

Personality: He will rave to anyone who will listen. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Gifted, Entrepeneur. Flaws: Insane. Bonds: Rich, Adventurer. Occupation: Doctor

Voice: Draws out vowels

Attributes [hide]

Miles Haley, Male Human Wizard 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)14 (+2) 16 (+3)10 (+0)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 100 gp.


Social Check DCs


Thomas Dryden, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears grey leather gloves, a grey jacket, and tight pants. He keeps his silver hair in a flapper bob. His eyes are blue and he is always smoking a pipe.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Thomas was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Thomas's father didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To prove his worth to the world; and he has passion for adventuring and risk

Flaws: Antagonistic, Impulsive. Bonds: Nature, Adventurer, Mentor. Occupation: Sellsword

Voice: Rhymes sentences (sorry)

Attributes [hide]

Thomas Dryden, Male Human Paladin 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 16 (+3)10 (+0)
Skills Insight +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Goblin, Aquan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Willoughby, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a weathered and beat up set of banded mail beneath an oversized grey coat. With a patchy chestnut beard and wild chestnut hair. His eyes are blue.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Joker. Flaws: Antagonistic. Bonds: Mentor, Rich. Occupation: Barkeep

Voice: Farmer accent

Attributes [hide]

Gomory Willoughby, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)11 (+0) 17 (+3)8 (-1)
Skills Intimidation +1, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 12000 cp. Red-brown spinel (50 gp). Tiger eye turquoise (8 gp). 1 Minor magic item.


Social Check DCs

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