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NPC Generator

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Advanced [show]


Gerald Carlton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a green tunic with blue highlights, and long white pants that bunch up around his shoes, he is not a threatening figure. His deerstalker hat is riddled with cuts and holes. His eyes are violet and beady.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is lazy, self-centered, vain, and jealous.

History: Gifted from a young age, Gerald studied abroad. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic, Selfish. Bonds: Rich. Occupation: Map Maker

Voice: Scottish accent

Attributes [hide]

Gerald Carlton, Male Human Adept 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)16 (+3) 13 (+1)16 (+3)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Infernal, Orc, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp. Malachite (4 gp). Aquamarine (1000 gp). Obsidian (4 gp). Azurite (4 gp).


Social Check DCs


Frederick Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely black suit with white socks and a vest with buckled shoes. His hair is cut close to his head. His eyes are green and catlike.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. He now owns his own business.

Motivation: Nothing but the best is good enough for him; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Rich, Job. Occupation: Bounty Hunter

Voice: Strong lisp

Attributes [hide]

Frederick Shirley, Male Human Warlock 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)16 (+3) 10 (+0)10 (+0)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 400 gp.


Social Check DCs


Peter Braxton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He likes to wear ponchos typically of a light blue in addition to tight pants. His hair is long and auburn with streaks of golden, and is pulled back with small blue clips. His beard is golden, braided, and well cared for. His eyes are likewise brown.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: He's attracted to the PC; and wants to work out more often

Ideals: Athletic, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Has a crush. Occupation: Marshal

Voice: growls and snarls, animalistic

Attributes [hide]

Peter Braxton, Male Human Monk 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)15 (+2) 16 (+3)14 (+2)
Skills Athletics +2, Medicine +5
Senses Passive Perception 13
Languages Common, Sylvan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +5

Possessions: 3000 sp.


Social Check DCs


Drogo Everleigh, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He tends to wear a white poncho over his likewise colored trousers and shirt. His hair is cut close to his head. His violet eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a great chef.

History: Sold as a small child to a brothel owner, Drogo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Antagonistic. Bonds: Mentor, Adventurer. Occupation: Layabout

Voice: Stutters

Attributes [hide]

Drogo Everleigh, Male Human Druid 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)7 (-2) 11 (+0)9 (-1)
Skills Perception +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: Just what you see.


Social Check DCs


William Ashton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is greasy and uncared for. His hazel eyes are slightly larger than normal.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. Animals are drawn to him, and he is able to talk to them.

History: He was born in the east, but his parents moved at a very young age to the west. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in shield use. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and many illithids want him driven away

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Fisher

Voice: Low range voice

Attributes [hide]

William Ashton, Male Human Wizard 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)6 (-2) 18 (+4)15 (+2)
Skills Animal Handling +7, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs

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