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Guy Budd, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He has wavy red hair. His eyes, though not visible through his cowl, are green.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He became a Brewer soon after.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg

Ideals: Passionate, Fighting. Bonds: Religious, Mentor, Job. Occupation: Brewer

Voice: Middle-eastern accent

Attributes [hide]

Guy Budd, Male Human Rogue 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)13 (+1) 14 (+2)8 (-1)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Ernest Yardley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'4" and dresses in tan turtlenecks beneath a black coat with brown slacks. His hair is red and curly. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His father was a mechanic, and taught him how to fix just about anything. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Joker, Persistence. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Mercenary

Voice: Booming voice

Attributes [hide]

Ernest Yardley, Male Human Warlock 8
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 12 (+1)15 (+2)
Skills Nature +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Reid, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Cartwright. He carries a battered ceremonial dagger and tarnished pickaxe as well. He has chestnut hair. He has gleaming, smiling amber eyes.

Personality: He likes to make people angry or surprised. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to loving parents in a slum to the west. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is content; and to protect his home

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Slave, Poor, Guardian. Occupation: Cartwright

Voice: Speaks like tongue is numb

Attributes [hide]

Manfred Reid, Male Human Paladin 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 57 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)15 (+2) 15 (+2)11 (+0)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Draconic, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 7000 sp.


Social Check DCs


Adam Charlton, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has a moderate pudge and is not very fit. His silver hair is cut short. He has gleaming, smiling blue eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is able to make almost anything out of random pieces of junk.

History: He was born to loving parents in a slum to the north. A few years later when the east was not economically sound they moved to his current location. He was granted druidic powers by his dying sister.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Opinionated, Gifted. Flaws: Fearful. Bonds: Poor, Immigrant. Occupation: Tanner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Adam Charlton, Male Human Ranger 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)7 (-2) 8 (-1)13 (+1)
Skills Investigation +0, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 23000 sp. Moss agate (9 gp). Citrine (30 gp). Black pearl (1100 gp). 1 Minor magic item.


Social Check DCs


Everard Denholm, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a pastel vest and prefers white and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is thinning but still full. His eyes, though not visible through his cowl, are amber.

Personality: Prone to second guessing himself, he comes off as nervous. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Layabout mother left him crippled. He used his abilities to travel the world and help people.

Motivation: To reunite with his absent mother.

Ideals: Philantrophist. Flaws: Ugly, Shy, Disease. Bonds: Immigrant. Occupation: Hunter

Voice: Pronounces difficult words wrong

Attributes [hide]

Everard Denholm, Male Human Adept 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)8 (-1) 7 (-2)13 (+1)
Skills Insight +1, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 sp. Fire opal (1300 gp). Onyx (70 gp). 1 Minor magic item.


Social Check DCs

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