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NPC Generator

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Advanced [show]


Adelard Brixton, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a nunchaku on his belt. He carries with him a set of nunchakus on his belt, each one with a ruby on the hilt. He has wavy red hair. His face is covered beneath a completely black helmet.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in a small village he learned the ways of the warrior from his mother. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and his religion dominates his actions

Ideals: Fighting, Optimist. Flaws: Forgetful. Bonds: Religious. Occupation: Dilettante

Voice: Laughs frequently while speaking

Attributes [hide]

Adelard Brixton, Male Human Rogue 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)18 (+4) 4 (-3)12 (+1)
Skills Perception -1, Survival -1
Senses Passive Perception 9
Languages Common, Elven, Celestial, Druidic, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 30000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Guy Dayton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He sports green clothing, slightly heavier than average wear. His hair is auburn and curly. His violet eyes dart from person to person to random spaces in the air.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a habit of throwing himself into exceedingly dangerous situations.

History: He comes from a rich southern family. When Guy reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and to prove his worth to the world

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Rich, Military. Occupation: Soapmaker

Voice: Tuts and clicks tongue

Attributes [hide]

Guy Dayton, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 6 (-2)12 (+1) 10 (+0)12 (+1)
Skills Athletics -1, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Kody Chatham, Male Human [Permalink]

Personal [hide]

Description: This northern man wears an entirely black suit with violet socks and a vest with buckled shoes. His clothes are grease stained in places. His long chestnut hair is drawn into a two foot long braid. His eyes are a pleasant violet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born at the edge of vast plains. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tailor work with an outfit from a few towns over. Tailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Balancing his hectic life and new Tailor responsibilities is difficult.

Flaws: Antagonistic. Bonds: Poor, Immigrant, Job, Nature. Occupation: Tailor

Voice: Hissing voice

Attributes [hide]

Kody Chatham, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)10 (+0) 11 (+0)15 (+2)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Anselm Stanford, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his falchion, marred by chocolates. His silver hair is slicked back into a classic pompadour. His eyes are a pleasant hazel.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He receives visions of the future at random moments

History: The child of western immigrants he idolized his father. After coming to the age of reason, Anselm took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the west, certain he would find work there.

Motivation: To protect his home; and to prove his worth to the world

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Immigrant. Occupation: Assassin

Voice: Thin and wheezing

Attributes [hide]

Anselm Stanford, Male Human Barbarian 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)14 (+2) 12 (+1)7 (-2)
Skills Intimidation +1, Nature +5
Senses Passive Perception 11
Languages Common, Celestial, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Sapphire pendant on gold chain (1400 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). A delicate brass dragon egg (50 gp). Silver chalice with lapis lazuli gems (70 gp).


Social Check DCs


Guy Staurheim, Male Human [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest. He is muscular with a powerful set of arms. He wears his red hair up. His skin is flawless and his gray eyes scan people very quickly.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He enjoys reading and quiet.

History: He was born in a small island village. As a young adult he joined a group advocating for an improvement in Human conditions. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels kind of lost in life; and he is unsatisfied with his job

Ideals: Logical. Flaws: Racist, Depressed. Bonds: Attractive, Job, Nature. Occupation: Beggar

Voice: Scottish accent

Attributes [hide]

Guy Staurheim, Male Human Monk 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)12 (+1) 13 (+1)17 (+3)
Skills Intimidation +6, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 600 gp.


Social Check DCs

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