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NPC Generator

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Advanced [show]


Frederick Dalton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, yellow cloak. He has a moderate pudge and is not very fit. His brown hair and beard is wavy and long. He is baby faced.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a Unemployed, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: To end his boredom; and wants his loneliness to end

Flaws: Mundane, Antagonistic. Bonds: Mentor, Poor, Immigrant, Has a crush. Occupation: Tanner

Voice: Squeaky

Attributes [hide]

Frederick Dalton, Male Human Sorcerer 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)13 (+1) 16 (+3)11 (+0)
Skills Perception +6
Senses Passive Perception 16
Languages Common, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: Gold dragon comb with red garnet eye (1600 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Clerebold Tickle, Male Human [Permalink]

Personal [hide]

Description: He sports violet clothing, slightly heavier than average wear. He has a slight overbite and is overall scrawny. His broad hat is riddled with cuts and holes. His eyes are gray and he is always smoking a pipe.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Flattery will make him almost putty in your hands.

History: He was born in the east. His father was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and expand his business

Ideals: Persistence. Flaws: Ugly, Antagonistic, Selfish. Bonds: Immigrant. Occupation: Apothecary

Voice: Speaks with back of mouth

Attributes [hide]

Clerebold Tickle, Male Human Expert 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)10 (+0) 14 (+2)14 (+2)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 90 pp. Jet (130 gp).


Social Check DCs


William Willoughby, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he very much looks the part of a Fletcher. His brown hair is smooth and relatively long. His eyes are a pleasant amber.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a bit of a xeno-phobe, disliking non-Humans.

History: He comes from a rich eastern family. In his 10th year, his parents were killed by a brigands raid, leaving William alone in the world. After a stint in an orphanage, he was adopted. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Human compassion.

Flaws: Racist. Bonds: Job, Attractive, Rich, Enemies. Occupation: Fletcher

Voice: Voice breaks

Attributes [hide]

William Willoughby, Male Human Aristocrat 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)12 (+1) 9 (-1)11 (+0)
Skills Acrobatics +3, Perception +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Red-brown spinel (60 gp). Tourmaline (60 gp).


Social Check DCs


Adelard Yeardley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'10" and wears a faded coat and loose pants complete with small hat. He wears a small hat to cover his moderate length black hair. His brown eyes lackadaisically let the world flow into them.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich northern family. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Adelard took refuge in the ruined castle and found the beat up shortbow and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Flaws: Shy. Bonds: Rich, Nature, Immigrant, Family. Occupation: Mortician

Voice: Voice breaks

Attributes [hide]

Adelard Yeardley, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)11 (+0) 13 (+1)11 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Nicholas Hampton, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a golden handlebar mustache and slicked back golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He exudes charisma. He is a tour de force of persuasion. The war was a terrible time for him, and Nicholas does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Nicholas hails from a village terrorized by brigands. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hasn't been sleeping well lately.

Motivation: He wants nothing more than to rejoin the army; and revenge

Flaws: Insomniac, Depressed. Bonds: Attractive, Military, Enemies. Occupation: Bellfounder

Voice: Breathy voice

Attributes [hide]

Nicholas Hampton, Male Human Bard 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Abyssal, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 gp. Eye agate (6 gp). Hematite (6 gp).


Social Check DCs

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