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Advanced [show]


Frederick Bentham, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his long white hair kept up in a rat tail. His eyes are gray.

Personality: He is irascible and easily irritated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Cursed with unlife at a very young age, Frederick has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic, Disease. Bonds: Poor, Attractive, Religious. Occupation: Glassblower

Voice: Tuts and clicks tongue

Attributes [hide]

Frederick Bentham, Male Human Paladin 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)18 (+4) 14 (+2)12 (+1)
Skills Investigation +7, Religion +7
Senses Passive Perception 12
Languages Common, Sylvan, Celestial, Elven, Auran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 6000 sp.


Social Check DCs


Thomas Bradford, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His hair is greying and his face has many wrinkles. He has a dull look in his brown eyes.

Personality: Thomas wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a pair of adventurers, Thomas grew up listening to his father's many stories. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is wracked by social anxiety

Ideals: Disciplined, Fighting. Flaws: Fearful. Bonds: Has a crush, Adventurer. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Thomas Bradford, Male Human Warrior 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)18 (+4) 11 (+0)17 (+3)
Skills Nature +7, Survival +3
Senses Passive Perception 10
Languages Common, Druidic, Celestial, Giant, Aquan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Darlington, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His hair is always cut to a buzz. His amber eyes dart from person to person to random spaces in the air.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is skeptical of what others tell him and is slow to trust.

History: A powerful necromancer made him what he is. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his absent father; and wants to raise his children well

Ideals: Impeccable. Flaws: Shy. Bonds: Mentor, Adventurer, Family. Occupation: Hunter

Voice: Irish accent

Attributes [hide]

Lewis Darlington, Male Human Adept 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)13 (+1) 13 (+1)9 (-1) 11 (+0)13 (+1)
Skills Arcana +2, Athletics -1
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 2d4-4, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tim Cromwell, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting white shirt and pants. He carries a battered shield and tarnished kukri as well. With a patchy golden beard and wild golden hair. His violet eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Tim embodies much of what other species detest in the Humans. He feeds upon the attention of others.

History: Tim was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Bowyer

Voice: Low and grunting

Attributes [hide]

Tim Cromwell, Male Human Bard 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 13 (+1)11 (+0) 13 (+1)17 (+3)
Skills Athletics +5, Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1400 sp.


Social Check DCs


Everard Morton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in green turtlenecks beneath a brown coat with black slacks. His hair is greying and his face has many wrinkles. He has gleaming, smiling gray eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is skeptical of what others tell him and is slow to trust.

History: Born in the south to a Jeweler, Everard learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and to be a healer again

Ideals: Athletic. Flaws: Emotional, Shy. Bonds: Job, Attractive. Occupation: Jeweler

Voice: Sleepy voice

Attributes [hide]

Everard Morton, Male Human Warrior 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)16 (+3) 7 (-2)11 (+0)
Skills History +5, Performance +2
Senses Passive Perception 8
Languages Common, Terran, Celestial, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. White pearl (110 gp).


Social Check DCs

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