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NPC Generator

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Advanced [show]


Trey Morton, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and carries nunchakus. His red hair and beard is wavy and long. He has a dull look in his hazel eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Energy wise he seems alert and responsive.

History: Born to a poor family in the city he treasured whatever gifts he got. His family was turned out during the war. He and his family wandered east to less war torn lands. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism. Flaws: PTSD. Bonds: Attractive, Poor. Occupation: Gardener

Voice: Cold and demanding tone

Attributes [hide]

Trey Morton, Male Human Aristocrat 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)11 (+0) 14 (+2)9 (-1)
Skills Athletics +5, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1 Healer’s kit. 1 Silver holy symbol. 1 Good lock.


Social Check DCs


Raymond Everly, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses in collared shirts and wears a proper scarf over his head, and a wedding ring on his left hand. He keeps his brown hair in a flapper bob. His violet eyes are passionate and lively.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a habit of throwing himself into exceedingly dangerous situations.

History: Raymond was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered south to less war torn lands. He has set out to sabotage the competition.

Motivation: Expand his business.

Ideals: Joker. Flaws: Impulsive, PTSD. Bonds: In love, Job. Occupation: Bookbinder

Voice: Prounounces S like Z

Attributes [hide]

Raymond Everly, Male Human Rogue 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 7
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 18 (+4)8 (-1) 15 (+2)8 (-1)
Skills Animal Handling +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +0 / 2d6-3, Grapple +0

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Clayden, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown hair is braided into rings. He has gleaming, smiling gray eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered poetry. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Disciplined, Artistic. Flaws: Insane, Fearful. Occupation: Slave Trader

Voice: Old thin voice

Attributes [hide]

Norman Clayden, Male Human Druid 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)13 (+1) 11 (+0)7 (-2)
Skills Deception +0, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp. Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Raymond Cromwell, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His golden hair is smooth and relatively long. His gray unseeing eyes seem to look past you.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He comes from a rich northern family. He was an apprentice working in his mother's forge. He has achieved small success as a Healer.

Motivation: Money/treasure; and he is unsatisfied with his job

Flaws: Disease, Antagonistic. Bonds: Family, Rich, Job. Occupation: Healer

Voice: Irish accent

Attributes [hide]

Raymond Cromwell, Male Human Rogue 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)16 (+3) 12 (+1)16 (+3)
Skills Performance +6, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan, Celestial, Giant
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 30000 cp.


Social Check DCs


Guy Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest and prefers green and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his white hair up. His green eyes have a joyful gleam in them most of the time.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Guy studied abroad. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Beggar.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Job, Poor. Occupation: Beggar

Voice: Spits and sputters

Attributes [hide]

Guy Anderton, Male Human Aristocrat 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)17 (+3) 15 (+2)17 (+3)
Skills Insight +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Terran, Orc, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2600 sp.


Social Check DCs

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