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Advanced [show]


Hugh Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many yellow ritualistic tattoos. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His long red hair reaches down to his waist. His amber eyes dart from person to person to random spaces in the air.

Personality: He acts crazy and hedonistic. He is a great chef.

History: Hugh lived on a farm with his mother, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered painting. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found; and a strong sense of loyalty to human people

Ideals: Gifted, Artistic. Flaws: Hedonist, Racist. Bonds: Family. Occupation: Barber

Voice: Breathy voice

Attributes [hide]

Hugh Blackwood, Male Human Rogue 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)13 (+1) 9 (-1)10 (+0)
Skills Medicine +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 sp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). 1 Minor magic item.


Social Check DCs


Godfrey Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a cross on it. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Confrontational and typically high on some drug or another. He is lazy, self-centered, vain, and jealous.

History: He was raised in a desert tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 8 years.

Motivation: Further expansion of business; and he is unsatisfied with his job

Flaws: Addict, Selfish. Bonds: Attractive, Nature, Job. Occupation: Server

Voice: Soft and melodious

Attributes [hide]

Godfrey Gracey, Male Human Aristocrat 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 13 (+1)9 (-1)
Skills Acrobatics +3, Performance +1
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 12000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Theodoric Halsey, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear brown clothing when he does not wear armor. He is bald on top and has large red tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: Nothing but the best is good enough for him; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Impeccable, Logical. Flaws: Ugly, Insane, Antagonistic. Occupation: Bookbinder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Theodoric Halsey, Male Human Bard 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)11 (+0) 13 (+1)12 (+1)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp.


Social Check DCs


Adelard Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears professional attire. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with his god.

History: He comes from a rich western family. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure.

Ideals: Athletic. Bonds: Attractive, Nature, Religious, Rich. Occupation: Brewer

Voice: Soft and melodious

Attributes [hide]

Adelard Roscoe, Male Human Fighter 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)8 (-1) 14 (+2)11 (+0)
Skills Medicine +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 60000 cp.


Social Check DCs


Adelard Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He has a large black mantle and cape that has been intricately interwoven into his white robe. He has a hunchback. He wears his brown hair down. His fierce green eyes like to dwell on things.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Adelard lived on a farm with his mother, near the main road leading to a nearby town. A few years later when the east was not economically sound they moved to his current location. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Doesn't want to be a Marshal and was forced into it by his family; and he has money and likes to spend it

Flaws: Ugly. Bonds: Immigrant, Family, Adventurer, Rich. Occupation: Marshal

Voice: Relaxed voice

Attributes [hide]

Adelard Sheldon, Male Human Sorcerer 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)11 (+0) 13 (+1)16 (+3)
Skills Persuasion +5, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 60 pp.


Social Check DCs

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