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Simon Remington, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down. He is muscular with a powerful set of arms. His hair is golden and very short. He wears round tiny glasses practically rammed into his face.

Personality: He is fixated on the number 88. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He would like to get married and retire; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Insane. Bonds: In love, Nature, Enemies, Has a crush. Occupation: Bather

Voice: Nasally tone

Attributes [hide]

Simon Remington, Male Human Fighter 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Reynard Clapham, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. His silver hair is matted, messy, and big. He has a dull look in his brown eyes.

Personality: He is overprotective of those who hire his services. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Butcher father left him crippled. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Flaws: Ugly, Forgetful, Disease, Insomniac. Bonds: Guardian. Occupation: Fortune-teller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Reynard Clapham, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)12 (+1) 13 (+1)16 (+3)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 11000 cp.


Social Check DCs


Lance Axton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears a white coat over a pastel low-cut shirt, and a top hat upon his head. His blonde hair is singed and shortened. He has amber eyes.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised in a white middle class family as the only child. He married young, but lost his spouse to goblins. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and someone believes him a fraud

Ideals: Justice. Flaws: Ugly, Mundane, Depressed. Bonds: Enemies. Occupation: Laborer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lance Axton, Male Human Aristocrat 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Chad Yardley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a black collared shirt and brown pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. With a patchy brown beard and wild brown hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He was born in a small island village. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Doesn't want to be a Fisher and was forced into it by his family; and to unite with his brother

Ideals: Disciplined, Artistic. Bonds: Attractive, Family, Nature. Occupation: Fisher

Voice: Russian accent

Attributes [hide]

Chad Yardley, Male Human Barbarian 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 55 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)10 (+0) 14 (+2)13 (+1)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Berkeley, Male Human [Permalink]

Personal [hide]

Description: This man wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is muscular with a powerful set of arms. He has a long silver beard with little hanging trinkets. His eyes are gray and beady.

Personality: His tongue was cut out and he uses sign language. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Gifted from a young age, Robert studied abroad. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Gifted. Flaws: Ugly, Disease, Hedonist. Bonds: Rich. Occupation: Scribe

Voice: Speaks in third person

Attributes [hide]

Robert Berkeley, Male Human Wizard 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)15 (+2) 17 (+3)12 (+1)
Skills Insight +5, Investigation +4
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 5000 cp.


Social Check DCs

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