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Advanced [show]


Anselm Rylan, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, typically a more casual-formal manner. His long brown hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: This man loves poetry and to teach people poetry more than just about anything. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Anselm grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Artistic, Joker. Bonds: Attractive, Immigrant, Adventurer. Occupation: Map Maker

Voice: Pronounces O like U

Attributes [hide]

Anselm Rylan, Male Human Rogue 8
Medium (5'4") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 56 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)14 (+2) 11 (+0)15 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 10
Languages Common, Gnoll, Halfling
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 900 gp.


Social Check DCs


Gomory Milton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, he is not a threatening figure. His black hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not believe in violence as a means to an end. He is a dedicated Knight but believes his peers are too gung-ho.

History: When he was but 6 years old his parents immigrated from the north. Through the years after Gomory was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Gomory's father didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Pacifist. Flaws: Antagonistic, Insane. Bonds: Rich, Immigrant. Occupation: Knight

Voice: Soft and mumbly

Attributes [hide]

Gomory Milton, Male Human Ranger 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 55 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)10 (+0) 17 (+3)15 (+2)
Skills Athletics +4, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 900 gp.


Social Check DCs


Justin Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears red trousers with black and white striped suspenders. He wears various colorful collared shirts. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a card on it. His white hair is kept up in a ponytail inside a wide-brimmed hat. His fierce gray eyes like to dwell on things.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: When he was but 8 years old his parents immigrated from the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Athletic. Flaws: Greedy. Bonds: Adventurer, Immigrant, Job. Occupation: Armorer

Voice: Aggressive tone

Attributes [hide]

Justin Yeardley, Male Human Wizard 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)14 (+2) 11 (+0)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Auran, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 8000 cp. Sardonyx (80 gp). Tourmaline (40 gp).


Social Check DCs


Trey Dumph, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He wears a red vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his red boots flare out at the collars. His blonde hair is drawn into a tight pony tail with a skull scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born in the west to a Guard, Trey learned a great deal about his father's area of expertise. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has drifted from career to career and currently works as a Guard.

Motivation: To be a Scribe again; and he is unsatisfied with his job

Ideals: Artistic, Gifted. Bonds: Attractive, Immigrant, Job. Occupation: Guard

Voice: Aggressive tone

Attributes [hide]

Trey Dumph, Male Human Fighter 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)12 (+1) 4 (-3)13 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Preston, Male Human [Permalink]

Personal [hide]

Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and sports empty pouches on his belt. His silver hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: He is witty, but his monotone delivery comes off as unnerving He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the west. Shane abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the west, certain he would find work there.

Motivation: To reunite with his old friends; and retire the richest man in the west

Ideals: Joker, Entrepeneur. Flaws: Forgetful. Bonds: Immigrant, Adventurer. Occupation: Farmer

Voice: Sleepy voice

Attributes [hide]

Shane Preston, Male Human Barbarian 8
Medium (5'10") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 56 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)9 (-1) 12 (+1)9 (-1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 100 pp.


Social Check DCs

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