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NPC Generator

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Advanced [show]


Hubert Wheatley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He wears an entirely violet suit with brown socks and a vest with buckled shoes. He is bald on top and has large white tufts of hair around his ears. He has blue eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He also has developed a complete distrust of the Doctor profession.

History: Born in a small village he learned the ways of the warrior from his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Banker job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Fighting. Flaws: Ugly. Bonds: Nature, Job. Occupation: Banker

Voice: Speaks with back of mouth

Attributes [hide]

Hubert Wheatley, Male Human Aristocrat 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)11 (+0) 12 (+1)9 (-1)
Skills Arcana +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 100 gp. Onyx (50 gp). White pearl (150 gp).


Social Check DCs


Hugh Darby, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man sports brown clothing, slightly heavier than average wear. His hair is blonde and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He cannot resist a sob story and will often dote over anyone who has one.

History: Hugh was born the youngest of three triplets. Through the years after Hugh was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Hugh's mother didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent mother.

Ideals: Philantrophist. Flaws: Sensitive, Antagonistic. Bonds: Attractive, Family. Occupation: Cartwright

Voice: Nasally tone

Attributes [hide]

Hugh Darby, Male Human Ranger 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)18 (+4) 11 (+0)6 (-2)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 10
Languages Common, Celestial, Gnoll, Gnome, Draconic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 600 gp.


Social Check DCs


Gomory Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear ponchos typically of a light green in addition to tight pants, and a wedding ring on his left hand. He wears a top hat to cover his moderate length auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ruler work with an outfit from a few towns over. Ruler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: In love, Job. Occupation: Ruler

Voice: Complex vocabulary, royal

Attributes [hide]

Gomory Hayhurst, Male Human Rogue 8
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 46 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)5 (-3) 10 (+0)9 (-1)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 3000 sp. Embroidered silk and velvet mantle with numerous moonstones (2300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp).


Social Check DCs


Henry Adley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'2" and is typically in his Armorer uniform. He has moderate length red hair. He wears a mask on his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A true patriot, Henry would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's also a talented Tanner, but doesn't like to broadcast it.

Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur. Flaws: Selfish. Bonds: Job, Military, Rich. Occupation: Armorer

Voice: Stutters

Attributes [hide]

Henry Adley, Male Human Cleric 9
Medium (6'2") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 47 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)6 (-2) 11 (+0)14 (+2)
Skills Athletics +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 600 gp. Deep green spinel (160 gp). Golden pearl (160 gp). Rhodochrosite (4 gp). Chalcedony (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is renowned for his bright yellow suits and hats. He has done his best to style his chestnut hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily eccentric. Energy wise he seems alert and responsive.

History: From birth he was tutored by a cruel and relentless mentor. Arnold was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Hunter. He left for the east, certain he would find work there.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Ideals: Professionalism. Flaws: Insane. Bonds: Mentor, Immigrant, Family. Occupation: Hunter

Voice: Whispers

Attributes [hide]

Arnold Mitchell, Male Human Druid 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)11 (+0) 13 (+1)9 (-1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1800 sp.


Social Check DCs

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