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NPC Generator

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Advanced [show]


Robert Atterton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. His red hair is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: He is mildly Human supremacist, though he does not identify as such. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sold as a small child to a slaver, Robert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Human conditions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to human people

Ideals: Logical, Fighting. Flaws: Ugly, Racist. Bonds: Mentor. Occupation: Masseuse

Voice: Posh accent

Attributes [hide]

Robert Atterton, Male Human Expert 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 1 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 5 (-3)11 (+0) 14 (+2)15 (+2)
Skills Insight +5, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 500 gp. Emerald (800 gp). Malachite (5 gp). Sard (40 gp). Obsidian (5 gp).


Social Check DCs


Bernard Hayden, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a flattop hair cut. His green eyes dart from person to person to random spaces in the air.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Bernard was born in the south. At a young age he loved to build and create. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has built up a small fortune and can afford his own way.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Persistence. Bonds: Attractive, Nature, Rich, Religious. Occupation: Crown-heir

Voice: Jamaican accent

Attributes [hide]

Bernard Hayden, Male Human Barbarian 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)10 (+0) 10 (+0)16 (+3)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp. 1 Holy water. 4 Thunderstones. 3 Alchemist’s fire.


Social Check DCs


Bernard Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and he perpetually has his monstrous two handed axe ready. He has a long blonde beard with little hanging trinkets. He has hazel eyes.

Personality: Abrasive and pushy, he has a hard time making friends. Flattery will make him almost putty in your hands.

History: Born to a pair of adventurers, Bernard grew up listening to his mother's many stories. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Interpreter they were divorced and he won custody of their daughter. He worked as a Barber, and he later adopted a second daughter.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to raise his children well

Ideals: Fighting. Flaws: Antagonistic, Selfish. Bonds: Adventurer, Family, Debt. Occupation: Barber

Voice: Switch between two voices

Attributes [hide]

Bernard Kenley, Male Human Ranger 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)16 (+3) 10 (+0)9 (-1)
Skills Animal Handling +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Abyssal, Undercommon, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 60 pp. Black pearl (800 gp). Moonstone (40 gp).


Social Check DCs


Dustin Woods, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a weathered and beat up set of banded mail beneath an oversized blue coat. He sports a long white beard, and similarly colored long hair. His face is scarred and worn.

Personality: He likes to make people angry or surprised. He is an amazing painter.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Dustin was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Dustin's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Occupation: Mortician

Voice: High pitched and raspy

Attributes [hide]

Dustin Woods, Male Human Rogue 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 11
Languages Common, Druidic, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 17000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gunter Yeardley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a worn and beaten armor. His brown hair is knotted and matted. His half smiles and brown eyes are beguiling and draw you in.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He would rather hide behind his crafts than deal with other people.

History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his singing dream.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive, Poor. Occupation: Shipwright

Voice: Speaks like tongue is numb

Attributes [hide]

Gunter Yeardley, Male Human Sorcerer 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 10 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 6 (-2)8 (-1) 12 (+1)10 (+0)
Skills Arcana +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Emerald (700 gp). 1 Minor magic item.


Social Check DCs

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