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Advanced [show]


Kody Garrick, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He carries a battered warhammer and tarnished longbow as well. His auburn hair has been sun bleached extensively. This green eyed northerner is not easily forgotten.

Personality: He is extraordinarily eccentric. He is harsh and unforgiving.

History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kody fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and regain custody of his daughter

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Military, Family. Occupation: Actor

Voice: American accent

Attributes [hide]

Kody Garrick, Male Human Fighter 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)10 (+0) 7 (-2)11 (+0)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Frederick Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of jet and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His long blonde hair reaches down to his waist. His amber eyes lackadaisically let the world flow into them.

Personality: He snorts whenever he laughs or is feeling confident. Flattery will make him almost putty in your hands.

History: He was born in the north, but his parents moved at a very young age to the south. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Balancing his hectic life and new Sailor responsibilities is difficult; and meet up once more with his childhood friend

Flaws: Selfish. Bonds: Rich, Immigrant, Adventurer, Job. Occupation: Sailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Frederick Trowbridge, Male Human Aristocrat 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)15 (+2) 14 (+2)18 (+4)
Skills Medicine +4, Performance +6
Senses Passive Perception 12
Languages Common, Goblin, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Adam Altham, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He wears long strands of sapphire and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and his gloved hand is found clutching a dagger. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is mildly Human supremacist, though he does not identify as such. He also has developed a complete distrust of the Marshal profession.

History: The child of southern immigrants he idolized his mother. There was a wharf not far from home where he often wandered off to fish. He has achieved small success as a Engraver.

Motivation: To be a Marshal again; and sabotage a competitor

Flaws: Racist. Bonds: Rich, Job, Immigrant, Nature. Occupation: Engraver

Voice: Thin and wheezing

Attributes [hide]

Adam Altham, Male Human Paladin 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)9 (-1) 9 (-1)16 (+3)
Skills Persuasion +5, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. Coral (50 gp). Rose (30 gp). Golden pearl (50 gp).


Social Check DCs


Gerald Brady, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a tight blue one piece outfit complete with pants, hood, and a cape, and sports empty pouches on his belt. His silver hair is thinning but still full. He has several tiny aquamarine earrings on each ear.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born several months after his mother was called into army service. Through the years after Gerald was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Gerald's mother didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Adventurer, Military. Occupation: Actor

Voice: Breathy voice

Attributes [hide]

Gerald Brady, Male Human Paladin 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 14 (+2)16 (+3) 13 (+1)15 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Draconic, Orc, Gnome
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 8000 sp. Black pearl (500 gp).


Social Check DCs


Shane Graham, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally well dressed albeit a few years behind the times. His hair is long and brown with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. His amber eyes dart from person to person to random spaces in the air.

Personality: He is calm most of the time but flees social interaction. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He comes from a rich western family. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Shane took refuge in the large cave and found the beat up trident and armor he uses now. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Nature, Rich. Occupation: Stylist

Voice: Nasally tone

Attributes [hide]

Shane Graham, Male Human Barbarian 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 56 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)14 (+2) 8 (-1)10 (+0)
Skills Performance +3
Senses Passive Perception 9
Languages Common, Aquan, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 110 pp. Peridot (40 gp). Carnelian (40 gp). Chalcedony (40 gp). Alexandrite (1600 gp). 1 Minor magic item.


Social Check DCs

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