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NPC Generator

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Advanced [show]


William Kirby, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He can speak with the recently deceased. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Gifted, Athletic. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Apothecary

Voice: Aggressive tone

Attributes [hide]

William Kirby, Male Human Barbarian 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 42 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)12 (+1) 8 (-1)14 (+2)
Skills Medicine +1, Religion +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 80 pp. Silver comb with moonstones (200 gp).


Social Check DCs


Justin Chatham, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. His hair is auburn and curly. He has several tiny amber earrings on each ear.

Personality: Stoic and calm, he prefers to meditate than take action. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. There was a wharf not far from home where he often wandered off to fish. He inherited the family business which he has now maintained for 5 years.

Motivation: A deep hatred of giants.

Ideals: Disciplined. Bonds: Rich, Job, Nature, Enemies. Occupation: Cook

Voice: Eastern European accent

Attributes [hide]

Justin Chatham, Male Human Cleric 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)14 (+2) 11 (+0)16 (+3)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll, Giant
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 700 gp. Alexandrite (1300 gp). Obsidian (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He has a moderate pudge and is not very fit. His black hair is matted, messy, and big. His hazel unseeing eyes seem to look past you.

Personality: Cocky and sure of himself, he believes he is the best Cartwright born in the past three hundred years. He is lazy and tries to find solutions quickly.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A freak accident while working with his Mortician father left him crippled. He ran away from his former home and has been making his living as a Cartwright for the past few years.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Disease, Lazy. Bonds: Job, Religious. Occupation: Cartwright

Voice: Low rumbling, strings words together

Attributes [hide]

Balimaar Wesley, Male Human Warrior 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)16 (+3) 12 (+1)8 (-1)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Draconic, Elven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Arnold Browning, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt, he is not a threatening figure. His chestnut hair is heavily combed to the right. He has a tattooed face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He takes great joy in being the best Doctor in town.

History: Born to a pair of adventurers, Arnold grew up listening to his father's many stories. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has worked as a Doctor like his father before him.

Motivation: He loathes his own lifestyle; and he has passion for adventuring and risk

Flaws: Cynical, Fearful, Depressed. Bonds: Job, Adventurer. Occupation: Doctor

Voice: American accent

Attributes [hide]

Arnold Browning, Male Human Aristocrat 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)8 (-1) 10 (+0)11 (+0)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gilbert Colton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears bulky violet painted plate armor. His auburn hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: To settle down with his crush; and he has passion for adventuring and risk

Bonds: Job, Rich, Adventurer, Has a crush. Occupation: Mercenary

Voice: Stutters

Attributes [hide]

Gilbert Colton, Male Human Wizard 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 8 (-1)9 (-1) 13 (+1)17 (+3)
Skills Persuasion +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 39000 sp. 1 Minor magic item.


Social Check DCs

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