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Advanced [show]


Godfrey Deighton, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He wears a white tunic with grey highlights, and long black pants that bunch up around his shoes. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are brown and he is always smoking a pipe.

Personality: He is mildly Human supremacist, though he does not identify as such. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Godfrey was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Human conditions. He is searching for what he claims is his rightful reward.

Motivation: To settle down with his crush; and find a way to reverse the transformation of his sister

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Family, Adventurer, Has a crush. Occupation: Adventurer

Voice: French accent

Attributes [hide]

Godfrey Deighton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)14 (+2) 13 (+1)17 (+3)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Celestial, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5

Possessions: 2900 sp. Banded agate (16 gp). Tourmaline (140 gp). Sardonyx (30 gp).


Social Check DCs


Rolf Ainsley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears clothing that is held on in multiple layers but all of it is in poor condition. He is bald on top and has large brown tufts of hair around his ears. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a Weaver, his mother struggled to pay the bills. A gifted student he started as a Weaver, but he got bored and became a Marshal. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Enemies, Job. Occupation: Marshal

Voice: Voice breaks

Attributes [hide]

Rolf Ainsley, Male Human Warrior 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)11 (+0) 10 (+0)18 (+4)
Skills Deception +6, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2800 sp.


Social Check DCs


Alexandre Dalton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears rags and sports a simple walking cane, and his gloved hand is found clutching a crossbow. He wears his silver hair up in a very large beehive style do. His hazel eyes dart from person to person to random spaces in the air.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He uses divination through singing.

History: Gifted from a young age, Alexandre studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Sabotage a competitor; and nothing but the best is good enough for him

Ideals: Gifted, Impeccable. Flaws: Secretive. Bonds: Poor, Family, Job. Occupation: Sculptor

Voice: Low and grunting

Attributes [hide]

Alexandre Dalton, Male Human Commoner 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 11 (+0)8 (-1)
Skills Investigation +3, Stealth +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 3 Tanglefoot bags. 3 Tanglefoot bags. 3 Alchemist’s fire.


Social Check DCs


Hunter Watson, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this southern man dresses in collared shirts and wears a proper scarf over his head. His red hair is braided into rings. His blue eyes are passionate and lively.

Personality: A skeptical and narcissistic man, Hunter's first love is himself. His second love is also himself. Animals are drawn to him, and he is able to talk to them.

History: He was always a brilliant, if unscrupulous mind. After coming to the age of reason, Hunter took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying brother.

Motivation: Wants to work out more often.

Ideals: Athletic, Impeccable, Gifted, Logical. Flaws: Insane. Occupation: Sage

Voice: Soft and mumbly

Attributes [hide]

Hunter Watson, Male Human Sorcerer 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)13 (+1) 15 (+2)11 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 400 gp.


Social Check DCs


Wymar Milton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his brown hair down. His blue eyes peer out from beneath his wide-brimmed brown hat.

Personality: He likes to make people angry or surprised. He is a ruthless business man, a trait he acquired from his father.

History: Sold as a small child to a slaver, Wymar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Layabout

Voice: Speaks in third person

Attributes [hide]

Wymar Milton, Male Human Druid 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)10 (+0) 14 (+2)15 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 700 gp. Brown-green garnet (150 gp).


Social Check DCs

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