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Advanced [show]


Balimaar Soames, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he usually wears his tan robe and has his rapier always slung over his shoulder. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. His hazel eyes lackadaisically let the world flow into them.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He has a minor phobia of water and hates getting wet.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. In his 15th year, his parents were killed by a giants raid, leaving Balimaar alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his sister; and a deep hatred of giants

Ideals: Artistic. Flaws: Fearful. Bonds: Enemies, Immigrant, Family. Occupation: Body Guard

Voice: Pronounces O like U

Attributes [hide]

Balimaar Soames, Male Human Barbarian 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 36 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)14 (+2) 9 (-1)14 (+2)
Skills Athletics +1, Religion +4
Senses Passive Perception 9
Languages Common, Terran, Goblin
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Randal Wharton, Male Human [Permalink]

Personal [hide]

Description: This man is typically in his Mortician uniform. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His blonde hair is kept up in a ponytail inside a deerstalker hat. His hazel eyes are slightly larger than normal.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is frequently practicing swordplay.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Mortician like his mother before him.

Motivation: Revenge; and he is unsatisfied with his job

Bonds: Job, Rich, Enemies, Military, Religious. Occupation: Mortician

Voice: Forgets to breathe while speaking

Attributes [hide]

Randal Wharton, Male Human Warlock 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 15 (+2)8 (-1) 9 (-1)11 (+0)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +1 / 2d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp.


Social Check DCs


William Cooper, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Ploughman. He carries with him a set of crossbows, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has green eyes.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: William was born in the south. At a young age he loved to build and create. His childhood dream was to be a Assassin, but he was a colossal failure. He struck the Ploughman job and began his own company from there.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting, Persistence. Bonds: Job, Enemies, Family. Occupation: Ploughman

Voice: Sighs a lot, exhausted

Attributes [hide]

William Cooper, Male Human Paladin 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2500 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lewis Soames, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this southern man wears suspenders and red workpants. His shirt is white, and he wears a heavy red leather apron most of the time. His brown hair is singed and shortened. He wears crescent spectacles with a black brim.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He pushes his goals aggressively. He is also a coward if confronted.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he is wracked by social anxiety

Ideals: Athletic, Passionate. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Architect

Voice: Voice breaks

Attributes [hide]

Lewis Soames, Male Human Aristocrat 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 11 (+0)14 (+2) 12 (+1)14 (+2)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Elven
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Hematite (4 gp). Moss agate (4 gp). Smoky quartz (50 gp).


Social Check DCs


Bertram Wellington, Male Human [Permalink]

Personal [hide]

Description: He wears a white tunic with red highlights, and long black pants that bunch up around his shoes. He is portly but not overly obese. He wears his black hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is fixated on the number 20. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is an amazing painter.

History: A powerful wizard made him what he is. He was an apprentice working in his father's forge. He is untrained/undisciplined, which makes him dangerous.

Motivation: To pay off his debts; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Mentor, Job, Debt. Occupation: Engraver

Voice: Sighs a lot, exhausted

Attributes [hide]

Bertram Wellington, Male Human Aristocrat 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)10 (+0) 16 (+3)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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