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Advanced [show]


Alex Winthrop, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt, he is not a threatening figure. His deerstalker hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Always inclined to offer people food he seems plenty friendly. He is used to getting what he wants. In part because he is a meticulous planner.

History: A powerful wizard made him what he is. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. By chance he met his brother recently and the two have been together since.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Philantrophist, Professionalism. Flaws: Ugly. Bonds: Mentor, Military. Occupation: Map Maker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Alex Winthrop, Male Human Commoner 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)10 (+0) 8 (-1)8 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Onyx (80 gp). Golden pearl (60 gp).


Social Check DCs


Drogo Merton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His father raised him in a mountain cabin. His mother was a mechanic, and taught him how to fix just about anything. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Persistence, Fighting. Bonds: Rich, Attractive, Nature. Occupation: Mortician

Voice: Indian accent

Attributes [hide]

Drogo Merton, Male Human Adept 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 6 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 7 (-2)15 (+2) 9 (-1)14 (+2)
Skills Athletics +0, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Gnoll, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 8000 sp. Brown-green garnet (120 gp). 3 Alchemist’s fire. 3 Alchemist’s fire. 4 Acid flasks. 3 Thunderstones.


Social Check DCs


Henry Carlton, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears dull green sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. His skin is also unnaturally pale. His chestnut hair is knotted and matted. His amber eyes are slightly larger than normal.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He always tries to repair and not replace. It was this mentality that drove him into the Farmer business.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Persistence, Logical. Flaws: Ugly, Shy, Antagonistic. Occupation: Farmer

Voice: Posh accent

Attributes [hide]

Henry Carlton, Male Human Wizard 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 8 (-1)15 (+2) 16 (+3)5 (-3)
Skills Insight +5, Performance -1
Senses Passive Perception 13
Languages Common, Giant, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Richard Barney, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and carries rapiers. He has a auburn handlebar mustache and slicked back auburn hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with a lost civilization.

History: The child of western immigrants he idolized his father. Through the years after Richard was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Richard's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Immigrant. Occupation: Mortician

Voice: Indian accent

Attributes [hide]

Richard Barney, Male Human Paladin 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)8 (-1) 15 (+2)13 (+1)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1400 sp. 1 Half-Plate.


Social Check DCs


Theobald Gresham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a grey poncho over his likewise colored trousers and shirt. He wears a colorful flower in his red hair. His eyes are a pleasant green.

Personality: He dislikes all the random violence that takes place in the west. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a desert tribe. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Ideals: Pacifist. Flaws: Impulsive. Bonds: Attractive, Nature, Military. Occupation: Barkeep

Voice: Jittery and nervous

Attributes [hide]

Theobald Gresham, Male Human Adept 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)13 (+1) 12 (+1)10 (+0)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 6000 sp. 2 Holy water. 1 Everburning torch.


Social Check DCs

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