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NPC Generator

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Advanced [show]


Charles Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with violet lining and desert motifs. His hair is blonde and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He is calm most of the time but flees social interaction. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the west his family was never financially stable. While studying, he fell in love. They married and had a daughter. He has achieved small success as a Slave Trader.

Motivation: To be a Map Maker again; and he'd like to take his coworkers down a peg

Flaws: Shy. Bonds: Attractive, Job, Poor, In love. Occupation: Slave Trader

Voice: Speaks fast with a slight lisp

Attributes [hide]

Charles Oakley, Male Human Barbarian 8
Medium (6'6") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 92 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Arnold Cason, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail. He carries with him a set of bastard swords on his belt, each one with a topaz on the hilt. His hair is white and very short. He has a tattooed face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a doctor and was forced into it by his family

Ideals: Fighting, Joker, Artistic. Flaws: Disease. Bonds: Family. Occupation: Doctor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Arnold Cason, Male Human Warlock 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 17 (+3)12 (+1)
Skills Acrobatics +3, Perception +5
Senses Passive Perception 15
Languages Common, Ignan, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 2400 sp.


Social Check DCs


Guy Willoughby, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses in violet turtlenecks beneath a blue coat with red slacks. His moppish red hair is in a traditional bowl cut. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: He feels kind of lost in life; and obtaining odd cultural human artifacts is his passion

Ideals: Opinionated, Logical. Flaws: Antagonistic, Depressed. Bonds: Adventurer. Occupation: Carter

Voice: Soothing and warm

Attributes [hide]

Guy Willoughby, Male Human Adept 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)16 (+3) 15 (+2)11 (+0)
Skills Arcana +5, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Giant, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 300 gp. 1 Chain shirt.


Social Check DCs


Gerald Coombs, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft pastel waves gently in the breeze. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a dagger on it. He keeps his long white hair kept up in a rat tail. He has a tattooed face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and to clean up the streets

Ideals: Justice, Entrepeneur. Flaws: Disease. Bonds: Rich, Guardian. Occupation: Shoemaker

Voice: Italian accent

Attributes [hide]

Gerald Coombs, Male Human Druid 8
Medium (6'5") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)12 (+1) 12 (+1)9 (-1)
Skills History +4, Medicine +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 2000 sp.


Social Check DCs


Nicholas Benson, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of whips, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in a small village he learned the ways of the warrior from his mother. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content; and to find somewhere to settle down

Ideals: Fighting. Flaws: Ugly, Mundane, Impulsive, PTSD. Occupation: Blacksmith

Voice: Russian accent

Attributes [hide]

Nicholas Benson, Male Human Expert 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)12 (+1) 11 (+0)13 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp. 1 Magnifying glass. 1 Silver holy symbol.


Social Check DCs

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