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NPC Generator

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Advanced [show]


Chad Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His head has been shaved. His hazel eyes lackadaisically let the world flow into them.

Personality: He can speak with the recently deceased. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born at the edge of vast forest. When Chad reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Gifted, Opinionated. Flaws: Ugly. Bonds: Nature, Military. Occupation: Courier

Voice: Sleepy voice

Attributes [hide]

Chad Coombs, Male Human Aristocrat 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)16 (+3) 11 (+0)9 (-1)
Skills Athletics +4, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Terran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +3

Possessions: 1100 gp. Deep blue spinel (600 gp).


Social Check DCs


Thomas Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This man wears just a tan suit, and sports empty pouches on his belt. His brown hair is cut short. He wears a mask on his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Logical, Gifted. Flaws: Disease. Bonds: Guardian, Job. Occupation: Scribe

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Thomas Wilberforce, Male Human Warlock 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)14 (+2) 17 (+3)11 (+0)
Skills Investigation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Celestial, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 100 gp. Chrysoberyl (60 gp). Bloodstone (60 gp). Jasper (60 gp).


Social Check DCs


Balimaar Clinton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is long and red with streaks of golden, and is pulled back with small grey clips. His beard is golden, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in a small desert village. In his 15th year, his parents were killed by a gnolls raid, leaving Balimaar alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Someone believes him a fraud; and many gnolls want him driven away

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Nature, Enemies. Occupation: Herbalist

Voice: Timid voice

Attributes [hide]

Balimaar Clinton, Male Human Barbarian 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)15 (+2) 14 (+2)14 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 6 Acid flasks. 4 Holy water. 2 Tanglefoot bags.


Social Check DCs


Raymond Dudley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in a clean grey cloak covering his clean studded leather. His silver hair is matted, messy, and big. His eyes are likewise gray.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Raymond was born in the west. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Justice, Optimist, Persistence. Flaws: Ugly. Bonds: In love. Occupation: Locksmith

Voice: Switch between two voices

Attributes [hide]

Raymond Dudley, Male Human Druid 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)6 (-2) 15 (+2)10 (+0)
Skills History +0, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp.


Social Check DCs


Alex Graham, Male Human [Permalink]

Personal [hide]

Description: He wears just a pastel suit. His skin is fair and his fingers are delicate and long. He wears a wide-brimmed hat to cover his moderate length brown hair. He tend to wears goggles to shield his eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is able to make almost anything out of random pieces of junk.

History: Alex was born in the west. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Gifted, Persistence. Bonds: Nature, Adventurer, Job. Occupation: Cook

Voice: Scratchy, weak

Attributes [hide]

Alex Graham, Male Human Warlock 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 20 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)9 (-1) 13 (+1)13 (+1)
Skills Deception +4, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs

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