Alex Stanford, Male Human [Permalink]
Personal [hide]
Description: A 5'5" eastern man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. With a patchy red beard and wild red hair. He has gleaming, smiling amber eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He pushes his goals aggressively. He is also a coward if confronted.
History: The child of a Blacksmith, who enjoyed hunting, Alex was taken on many hunting expeditions. Alex was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Healer. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he is wracked by social anxiety
Flaws: Antagonistic, Fearful. Bonds: Rich, Nature, Immigrant. Occupation: Healer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Drogo Soames, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'4". He wears just a black suit. His hair is auburn and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. As long as the job gets done he does not care how it got done.
History: The child of a Shipwright, who enjoyed hunting, Drogo was taken on many hunting expeditions. A gifted student he started as a Shipwright, but he got bored and became a Merchant. He now travels the world, in search of power and loot.
Motivation: To clean up the streets; and sabotage a competitor
Ideals: Professionalism. Bonds: Nature, Job, Adventurer, Guardian. Occupation: Merchant
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1100 gp.
William Tenley, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a well pressed and immaculate suit (or dress). He has styled his red hair well, parting it to the left. His green eyes dart from person to person to random spaces in the air.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Energy wise he seems alert and responsive.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To end his boredom.
Ideals: Athletic, Professionalism. Flaws: Mundane, Disease. Bonds: Rich. Occupation: Engraver
Voice: Spits words with contempt
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 5000 cp.
Reynard Brent, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise green. His teeth are white and perfect.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Gifted from a young age, Reynard studied abroad. Reynard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Adventurer. Occupation: Weaver
Voice: Rolls R's
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 16 (+3) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Ignan, Infernal, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 400 gp.
Richard Hamilton, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a colorful flower in his black hair. His brown eyes are slightly larger than normal.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Richard was born with his father's beautiful face. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Butcher
Voice: Low range voice
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Auran, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 4000 sp. Aquamarine (900 gp). Azurite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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