Drogo Redfield, Male Human [Permalink]
Personal [hide]
Description: He wears a blue shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them, and carries ceremonial daggers. His hair, while still mostly black, has prominent grey streaks. His brown eyes dart from person to person to random spaces in the air.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Drogo hails from a village terrorized by illithids. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A deep hatred of illithids.
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Enemies, Slave. Occupation: Dyer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 50 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 30000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Trym Blankley, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'7" and wears a green cloak and cross-gartered brown stockings. His right leg appears badly burned and disfigured. He wears his black hair down. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Money/treasure; and he feels kind of lost in life
Ideals: Entrepeneur. Flaws: Depressed, Disease. Bonds: Rich. Occupation: Bounty Hunter
Voice: Excited and jittery
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. Silver comb with moonstones (300 gp).
Dean Presley, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a grey armored body suit, with a simple green line shooting up and back down. He is tall, broad shouldered and powerfully built. He has a long brown beard with little hanging trinkets. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: When he was but 3 years old his parents immigrated from the south. Dean was born on a far southern plains where he grew up under the tutelage of his mother, an expert Bounty Hunter. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Bounty Hunter
Voice: Soft and mumbly
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 300 gp. Silver chalice with lapis lazuli gems (70 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Gold dragon comb with red garnet eye (900 gp).
Diggory Hayes, Male Human [Permalink]
Personal [hide]
Description: He wears a black shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His skin is fair and his fingers are delicate and long. He keeps his red hair in a pixie cut. He wears round tiny glasses practically rammed into his face.
Personality: A deeply religious man he believes everything happens for a reason. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a pair of adventurers, Diggory grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To reunite with his old friends; and he loathes his own lifestyle
Flaws: Forgetful, Depressed. Bonds: Religious, Adventurer, Family. Occupation: Seamstress
Voice: Slurs words
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 29 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
Possessions: 50 pp. Iolite (40 gp). Carnelian (40 gp). Violet garnet (1100 gp). Rhodochrosite (9 gp).
Frederick Melancon, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears rags and sports a simple walking cane. He keeps his auburn hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is able to fit into much smaller and tighter spaces than normal.
History: When he was but 8 years old his parents immigrated from the east. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He hasn't been sleeping well lately.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Impeccable, Gifted. Flaws: Insomniac, Depressed. Bonds: Poor, Immigrant. Occupation: Ploughman
Voice: Gruff and masculine
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 67 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Infernal, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 400 gp. Jet (130 gp). Golden yellow topaz (1400 gp). Brown-green garnet (130 gp).
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