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NPC Generator

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Advanced [show]


Arnold Ansley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tight fitting blue shirt and pants. His white hair is drawn into a tight pony tail with a rose scrunchie. His violet eyes peer out from beneath his deerstalker blue hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He has chosen to use the inheritance that was left to him frivolously. He then took over the family business and is one of the better Miner for hire.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Rich, Job. Occupation: Miner

Voice: Loud with bravado

Attributes [hide]

Arnold Ansley, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)6 (-2) 11 (+0)11 (+0)
Skills Insight +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Darkwood Buckler.


Social Check DCs


Lance Wade, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears dull red sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. He keeps his white hair in a pixie cut. This green eyed southerner is not easily forgotten.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He invites people to come help in his community garden.

History: He got into the Bowyer business at a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has dedicated himself to building a better trade route.

Motivation: Retire the richest man in the south; and balancing his hectic life and new bowyer responsibilities is difficult

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Bowyer

Voice: Eastern European accent

Attributes [hide]

Lance Wade, Male Human Aristocrat 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)12 (+1) 15 (+2)17 (+3)
Skills Intimidation +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Banded mail. 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Rolf Yeardley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears tight fitting clothing which further accentuates his frame. His blonde hair is braided into rings. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He has worked as a Knight like his father before him.

Motivation: He would like to get married and retire; and wants a kiss

Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Attractive, Job, Has a crush. Occupation: Knight

Voice: Forgets to breathe while speaking

Attributes [hide]

Rolf Yeardley, Male Human Sorcerer 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 37 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 9 (-1)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 9
Languages Common, Terran, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: Just what you see.


Social Check DCs


Drogo Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His hair is chestnut and curly. He has a tattooed face.

Personality: He is overprotective of those who hire his services. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in the north his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to clean up the streets

Ideals: Logical. Bonds: Adventurer, Guardian, Attractive, Poor. Occupation: Brewer

Voice: Low range voice

Attributes [hide]

Drogo Coombs, Male Human Wizard 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)8 (-1) 14 (+2)12 (+1)
Skills Acrobatics +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Black pearl (1400 gp). Tiger eye turquoise (13 gp). Rock crystal (30 gp). Aquamarine (1400 gp).


Social Check DCs


Diggory Fidget, Male Human [Permalink]

Personal [hide]

Description: He wears dull red sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. He has a slight overbite and is overall scrawny. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise brown.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He served in the navy to pay for his family's outstanding loans. Diggory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: Further expansion of business; and he is unsatisfied with his job

Bonds: Enemies, Military, Adventurer, Job. Occupation: Cook

Voice: Raspy

Attributes [hide]

Diggory Fidget, Male Human Bard 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 17 (+3)14 (+2) 6 (-2)16 (+3)
Skills Athletics +5, Survival +0
Senses Passive Perception 8
Languages Common, Sylvan, Infernal
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs

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