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Advanced [show]


Conrad Nash, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he very much looks the part of a Adventurer. His hair is red and curly. He has gray eyes and a tan hat with a blue feather.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born the only child of a wealthy merchant. Cursed with a spirit at a very young age, Conrad has worked very hard to control his curse. He ran away from his former home and has been making his living as a Adventurer for the past few years.

Motivation: Expand his business; and he's repulsed by the pc

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Job. Occupation: Adventurer

Voice: Pronounces difficult words wrong

Attributes [hide]

Conrad Nash, Male Human Bard 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)15 (+2) 11 (+0)11 (+0)
Skills Investigation +4, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 600 gp. 1 Masterwork Heavy wooden shield. 1 Masterwork Light steel shield. 1 Darkwood Shield.


Social Check DCs


Anselm Ramsay, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a black cloak and cross-gartered green stockings. His clothes are grease stained in places. He has styled his golden hair well, parting it to the right. His brown eyes have a joyful gleam in them most of the time.

Personality: Confrontational and typically high on some drug or another. He believes the world needs to unite to get rid of orcs once and for all.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 11th year, his parents were killed by a orcs raid, leaving Anselm alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against orcs; and revenge

Ideals: Gifted. Flaws: Addict. Bonds: Poor, Immigrant, Enemies. Occupation: Scribe

Voice: Farmer accent

Attributes [hide]

Anselm Ramsay, Male Human Aristocrat 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)15 (+2) 13 (+1)8 (-1)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Manfred Roscoe, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. He has wavy white hair. His eyes are a pleasant violet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Manfred lived on a farm with his father, near the main road leading to a nearby town. While studying, he fell in love. They married and had a son. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their son. He worked as a Bowyer, and he later adopted a second son.

Motivation: To reunite with his absent father; and to prove his worth to the world

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Poor, Family, In love. Occupation: Bowyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Manfred Roscoe, Male Human Cleric 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)15 (+2) 6 (-2)8 (-1)
Skills Athletics +2, Persuasion +1
Senses Passive Perception 8
Languages Common, Druidic, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 pp. 2 Antitoxin. 2 Thunderstones. 2 Antitoxin.


Social Check DCs


Gunter England, Male Human [Permalink]

Personal [hide]

Description: This man wears just a blue suit. He is muscular with a powerful set of arms. He has styled his red hair well, parting it to the left. He has green eyes and a blue hat with a brown feather.

Personality: He is calm most of the time but flees social interaction. Further he is a bit of a stoner and is frequently out of it.

History: He was born in a small desert village. He has chosen to use the inheritance that was left to him frivolously. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often; and he is greedy

Ideals: Athletic. Flaws: Shy, Addict. Bonds: Nature, Rich. Occupation: Miner

Voice: Pronounces O like U

Attributes [hide]

Gunter England, Male Human Paladin 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills History +4, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Guy Stansfield, Male Human [Permalink]

Personal [hide]

Description: This southern man dresses in collared shirts and wears a proper scarf over his head. His clothes are grease stained in places. His tied-back hair is golden. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Extrovert. Flaws: Mundane. Bonds: Poor, Immigrant. Occupation: Stableman

Voice: Sleepy voice

Attributes [hide]

Guy Stansfield, Male Human Rogue 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 17 (+3)10 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4

Possessions: 6000 sp. Black pearl (600 gp). Citrine (80 gp). Bloodstone (80 gp). 1 Masterwork Thieves’ tools.


Social Check DCs

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