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Advanced [show]


Theodoric Wheatley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He dresses well, wearing white shirts, loose pants, and blazers most of the time. He has a small bristly mustache and wavy red hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and to end his boredom

Ideals: Logical. Flaws: Sensitive, Mundane. Bonds: Attractive, Immigrant. Occupation: Mayor

Voice: Soothing and warm

Attributes [hide]

Theodoric Wheatley, Male Human Expert 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)10 (+0) 7 (-2)16 (+3)
Skills Animal Handling +1, Investigation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 50 pp.


Social Check DCs


Ralf Adley, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He wears a colorful flower in his auburn hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small forest village. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now owns his own business.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and he is unsatisfied with his job

Ideals: Fighting, Gifted. Bonds: Attractive, Nature, Job. Occupation: Locksmith

Voice: Spanish accent

Attributes [hide]

Ralf Adley, Male Human Monk 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)12 (+1) 12 (+1)5 (-3)
Skills Animal Handling +3, Performance -1
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 600 sp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Solid gold idol (800 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Solomon Alton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His golden hair is cut jaggedly and amateurishly. His amber eyes dart from person to person.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the north to a Mortician, Solomon learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Mortician. After a long history of fighting, Solomon and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and he feels kind of lost in life

Flaws: Depressed, Antagonistic. Bonds: Rich, Job, Religious. Occupation: Mortician

Voice: Jittery and nervous

Attributes [hide]

Solomon Alton, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)14 (+2) 14 (+2)12 (+1)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. Large well-done wool tapestry (400 gp). 1 Minor magic item.


Social Check DCs


Kyle Marley, Male Human [Permalink]

Personal [hide]

Description: This southern man likes to wear darkened spectacles and heavy clothing, no matter the weather. His clothes are grease stained in places. His moppish silver hair is in a traditional bowl cut. His eyes are amber and catlike.

Personality: He is overprotective of those who hire his services. He takes great joy in being the best Weaver in town.

History: Born in the south to a Weaver, Kyle learned a great deal about his father's area of expertise. A few years later when the east was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: Balancing his hectic life and new Weaver responsibilities is difficult; and to clean up the streets

Ideals: Entrepeneur. Bonds: Poor, Immigrant, Guardian, Job. Occupation: Weaver

Voice: Hard of hearing, loud

Attributes [hide]

Kyle Marley, Male Human Adept 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)18 (+4) 16 (+3)6 (-2)
Skills Persuasion +0, Stealth +3
Senses Passive Perception 13
Languages Common, Abyssal, Celestial, Infernal, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: Just what you see.


Social Check DCs


Wymar Upton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, blue, dusty cloak. He is bald on top and has large brown tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also has developed a complete distrust of the Sage profession.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with lycanthropy at a very young age, Wymar has worked very hard to control his curse. He has drifted from career to career and currently works as a Engraver.

Motivation: Sabotage a competitor; and he is greedy

Flaws: Ugly, Insane, Antagonistic, Disease. Bonds: Job, Rich. Occupation: Engraver

Voice: Slurs words

Attributes [hide]

Wymar Upton, Male Human Expert 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)12 (+1) 11 (+0)16 (+3)
Skills Insight +2, Performance +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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