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Advanced [show]


Don Tyndall, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, but even with his fine clothing he looks run-down. His hair is white, silky, and of moderate length. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Don took refuge in the old dungeon and found the beat up trident and armor he uses now. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Fighting, Gifted. Bonds: Attractive, Nature. Occupation: Layabout

Voice: pre-pubescent

Attributes [hide]

Don Tyndall, Male Human Wizard 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)11 (+0) 12 (+1)13 (+1)
Skills Athletics +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp. Freshwater pearl (10 gp). Blue quartz (10 gp). Pink pearl (130 gp).


Social Check DCs


Trym Oakley, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has relatively dark skin and is very physically imposing due to his abundance of muscles. With bright golden hair and a scraggly beard. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: Trym is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was always a brilliant, if unscrupulous mind. He went to a religious school and was inspired by the priests there in charitable deeds. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Extrovert, Logical. Flaws: Insane. Bonds: Attractive, Religious. Occupation: Sage

Voice: Uses lots of figures of speech

Attributes [hide]

Trym Oakley, Male Human Wizard 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)9 (-1) 11 (+0)11 (+0)
Skills Investigation +1, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20000 cp. Pink pearl (90 gp). Deep green spinel (90 gp).


Social Check DCs


Hugh Rodney, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his white hair in a flapper bob. His brown eyes are slightly larger than normal.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Stylist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Disciplined. Bonds: Poor, Military. Occupation: Stylist

Voice: Russian accent

Attributes [hide]

Hugh Rodney, Male Human Monk 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)10 (+0) 13 (+1)9 (-1)
Skills History +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gerard Allerton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an entirely black suit with grey socks and a vest with buckled shoes. His brown hair is thinning but still full. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Sage business at a young age. His family was turned out during the war. He and his family wandered east to less war torn lands. He then took over the family business and is one of the better Sage for hire.

Motivation: To be a Adventurer again.

Ideals: Artistic. Flaws: Ugly, Impulsive, PTSD. Bonds: Job. Occupation: Sage

Voice: Dark and ominous

Attributes [hide]

Gerard Allerton, Male Human Wizard 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)7 (-2) 14 (+2)14 (+2)
Skills Insight +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Theodoric Clapham, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple grey robe with black stripes complete with hood. His hair is blonde and curly. He wears crescent spectacles with a black brim.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not believe in violence as a means to an end. He is a dedicated Animal Trainer but believes his peers are too gung-ho.

History: He was born to loving parents in a slum to the north. He was an apprentice working in his father's forge. He has worked as a Animal Trainer like his father before him.

Motivation: Expand his business.

Ideals: Athletic, Joker, Pacifist. Bonds: Poor, Job. Occupation: Animal Trainer

Voice: Middle-eastern accent

Attributes [hide]

Theodoric Clapham, Male Human Cleric 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)7 (-2) 9 (-1)15 (+2)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp.


Social Check DCs

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