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Advanced [show]


Robert Blythe, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a deerstalker hat to hide his balding. He wears large thick round spectacles.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He comes from a rich eastern family. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Rich, Immigrant. Occupation: Engraver

Voice: Pirate accent

Attributes [hide]

Robert Blythe, Male Human Bard 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)17 (+3) 17 (+3)12 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Celestial, Ignan, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 300 gp.


Social Check DCs


Simon Gracey, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tight fitting tan shirt and pants. He is an epitome of beauty. He wears a colorful flower in his black hair. His eyes are likewise hazel.

Personality: This man loves music and to teach people music more than just about anything. He receives visions of the future at random moments

History: He was born in the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Artistic, Gifted. Bonds: Attractive, Immigrant, Slave. Occupation: Butcher

Voice: Pirate accent

Attributes [hide]

Simon Gracey, Male Human Wizard 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)16 (+3) 10 (+0)13 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Druidic, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Kinsley, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this eastern man wears just a tan suit. His blonde hair has been sun bleached extensively. His eyes are likewise amber.

Personality: Always inclined to offer people food he seems plenty friendly. He is lazy, self-centered, vain, and jealous.

History: He is the product a well kept family trust fund and as such has never really known need. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Ideals: Athletic, Philantrophist. Flaws: Selfish. Bonds: Rich, Military. Occupation: Miner

Voice: Prounounces S like Z

Attributes [hide]

Anthony Kinsley, Male Human Fighter 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)15 (+2) 12 (+1)17 (+3)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Druidic, Ignan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Astley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt. His blonde hair is kept up in a ponytail inside a Stetson hat. His fierce gray eyes like to dwell on things.

Personality: Shane is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He believes the world needs to unite to get rid of drow once and for all.

History: His mother raised him in a mountain cabin. Because his father participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He left for the east, certain he would find work there.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Extrovert. Flaws: Ugly. Bonds: Enemies, Nature, Immigrant. Occupation: Painter

Voice: Uses sign language

Attributes [hide]

Shane Astley, Male Human Aristocrat 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)12 (+1) 10 (+0)15 (+2)
Skills Athletics +3, Survival +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +3

Possessions: 90 pp. Azurite (10 gp). Jade (70 gp).


Social Check DCs


Arnold Haley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a tight fitting white shirt and pants. He wears his hair in dreadlocks. His brown unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Navigator mother left him crippled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A need for knowledge about a nearby landmark; and to prove his worth to the world

Ideals: Persistence. Flaws: Disease, Antagonistic, Impulsive. Bonds: Poor. Occupation: Priest

Voice: Dutch accent

Attributes [hide]

Arnold Haley, Male Human Warrior 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 54 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)13 (+1) 5 (-3)14 (+2)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 7
Languages Common, Infernal
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +6

Possessions: 900 gp.


Social Check DCs

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