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NPC Generator

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Advanced [show]


Bertram Kenley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His right hand appears badly burned and disfigured. His brown hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born into a rich family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Flaws: Insane, Shy. Bonds: Rich, Military. Occupation: Apothecary

Voice: Shortens vowels

Attributes [hide]

Bertram Kenley, Male Human Druid 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)16 (+3) 8 (-1)9 (-1)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Jocelyn Paxton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair, when down, is lengthy. His eyes are likewise brown. His teeth are white and perfect.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He comes from a rich southern family. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Justice, Joker. Bonds: Rich, Attractive, Immigrant. Occupation: Shoemaker

Voice: Hissing voice

Attributes [hide]

Jocelyn Paxton, Male Human Aristocrat 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)15 (+2) 16 (+3)11 (+0)
Skills Athletics +2, Perception +6
Senses Passive Perception 16
Languages Common, Goblin, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +6

Possessions: 80 pp. Aquamarine (1300 gp). Jet (120 gp). Iolite (70 gp). White pearl (120 gp).


Social Check DCs


Richard Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a large yellow jacket. His hair, while still mostly auburn, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He works hard and plays hard.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. While studying, he fell in love. They married and had a son. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is unsatisfied with his job; and he's repulsed by the pc

Ideals: Persistence. Flaws: Antagonistic, Hedonist. Bonds: In love, Job. Occupation: Scribe

Voice: Cold and demanding tone

Attributes [hide]

Richard Eastaughffe, Male Human Cleric 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 32 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)14 (+2) 16 (+3)11 (+0)
Skills Animal Handling +5, Athletics +5
Senses Passive Perception 13
Languages Common, Celestial, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Randal Thackeray, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses in collared shirts and wears a proper scarf over his head. He keeps his silver hair in a pixie cut. He has a dull look in his brown eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not trust anyone and sleeps with one eye open.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Randal took refuge in the old dungeon and found the beat up shortspear and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Stableman. He hasn't told them the truth, but wants to settle down with them.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he wants to get laid

Ideals: Professionalism. Flaws: Insomniac. Bonds: Nature, Has a crush, Enemies. Occupation: Shoemaker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Randal Thackeray, Male Human Commoner 8
Medium (5'11") Human, Neutral Good (CR 8)
Armor Class 8
Hit Points 40 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)13 (+1) 8 (-1)10 (+0)
Skills History +4, Religion +4
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +2

Possessions: Violet garnet (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Yardley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is long and black with streaks of blonde, and is pulled back with small yellow clips. His beard is blonde, braided, and well cared for. His green eyes dart from person to person to random spaces in the air.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a Barber, his father struggled to pay the bills. His homeland was ravaged by war and he spent much of his life rebuilding it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Justice. Flaws: Mundane, PTSD. Bonds: Attractive, Poor. Occupation: Bowyer

Voice: Indian accent

Attributes [hide]

Ralf Yardley, Male Human Monk 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)12 (+1) 17 (+3)13 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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