Justin Perry, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'5". He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His red hair is lengthy. He has amber eyes and a blue hat with a grey feather.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was always a brilliant, if unscrupulous mind. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Doesn't want to be a Merchant and was forced into it by his family.
Ideals: Justice, Logical. Flaws: Ugly, Insane. Bonds: Family. Occupation: Merchant
Voice: Spits and sputters
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 17 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Aquan, Giant, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1
Possessions: 100 gp.
Odo Braxton, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He sports a long chestnut beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Odo never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He feels the way he acts is they only way to get by in the world; and wishes to resurrect an old love
Ideals: Fighting, Athletic, Impeccable. Flaws: Antagonistic. Bonds: In love. Occupation: Sellsword
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 35 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 gp. Citrine (30 gp). Golden pearl (80 gp). Fire opal (600 gp). Rose (30 gp).
Cory Everleigh, Male Human [Permalink]
Personal [hide]
Description: This man wears a simple blue robe with grey stripes complete with hood. He is muscular with a powerful set of arms. His silver hair is long and unkept. He wears large thick round spectacles.
Personality: He is a Guard first and foremost. He believes firmly that knowledge should be universal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born in the east. Cory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Sabotage a competitor; and to be a detective again
Flaws: Ugly. Bonds: Job, Adventurer, Immigrant, Nature. Occupation: Guard
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 31 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: Just what you see.
Rolf Willoughby, Male Human [Permalink]
Personal [hide]
Description: He wears a green armored body suit, with a simple violet line shooting up and back down. He is portly but not overly obese. He has dyed his greying brown hair a little too much giving a sharp brown color. His otherwise smooth face is marked with small tiny scars.
Personality: Calm and collected, he is a well trained Bather. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town working and never settling down anywhere, but has fallen for a local Hunter. He hasn't told them the truth, but wants to settle down with them.
Motivation: He wants to get laid.
Flaws: Fearful. Bonds: Job, Military, Has a crush. Occupation: Bather
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. Eye agate (11 gp). Violet garnet (800 gp). Carnelian (70 gp). Moss agate (11 gp). 1 Minor magic item.
Hunter Branson, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, pastel cloak. His chestnut hair is cut jaggedly and amateurishly. He wears a mask on his face.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Blacksmith and found it very stressful. He's also a talented Sailor, but doesn't like to broadcast it.
Motivation: Further expansion of business; and he loathes his own lifestyle
Ideals: Joker, Optimist. Flaws: Depressed. Bonds: Slave, Job. Occupation: Blacksmith
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Abyssal, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
