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NPC Generator

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Advanced [show]


Aldous Allerton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a colorful flower in his white hair. He has several tiny opal earrings on each ear.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not trust anyone and sleeps with one eye open.

History: Aldous was raised in a hard working conservative environment. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. He's also a talented Stableman, but doesn't like to broadcast it.

Motivation: A deep hatred of gnolls; and further expansion of business

Flaws: Insomniac. Bonds: Rich, Attractive, Job, Enemies. Occupation: Actor

Voice: Soft and mumbly

Attributes [hide]

Aldous Allerton, Male Human Sorcerer 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)5 (-3) 12 (+1)10 (+0) 15 (+2)17 (+3)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +0 / 2d4-3, Grapple -3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 500 gp.


Social Check DCs


Ernest Woods, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is an epitome of beauty. He wears his auburn hair down. He is baby faced.

Personality: He is overprotective of those who hire his services. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Assassin arts, while his father instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: Wants to work out more often; and to clean up the streets

Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Guardian, Rich. Occupation: Assassin

Voice: Sighs a lot, exhausted

Attributes [hide]

Ernest Woods, Male Human Ranger 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)16 (+3) 14 (+2)17 (+3)
Skills Arcana +6
Senses Passive Perception 12
Languages Common, Auran, Draconic, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Diggory Clare, Male Human [Permalink]

Personal [hide]

Description: He wears a violet coat over a brown low-cut shirt, and a feathered hat upon his head. He carries with him a set of greataxes on his belt, each one with a amethyst on the hilt. His black hair is lengthy and is close to two feet long. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a banker again

Ideals: Fighting, Justice. Bonds: Attractive, Job, Religious. Occupation: Mason

Voice: Tuts and clicks tongue

Attributes [hide]

Diggory Clare, Male Human Ranger 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)7 (-2) 16 (+3)9 (-1)
Skills Acrobatics +4, History +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Star ruby (900 gp). Chrysoprase (50 gp). 1 Minor magic item.


Social Check DCs


Ralf Halsey, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, wearing green shirts, loose pants, and blazers most of the time. He wears a colorful flower in his white hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He is almost excessively polite to everyone, even when angry. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of a Carter, who enjoyed hunting, Ralf was taken on many hunting expeditions. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 12 years.

Motivation: To prove his worth to the world; and he'd like to take his coworkers down a peg

Flaws: Shy, Impulsive. Bonds: Attractive, Nature, Job. Occupation: Bather

Voice: Ums and uhs a lot

Attributes [hide]

Ralf Halsey, Male Human Wizard 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)10 (+0) 15 (+2)18 (+4)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Justin Anderton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a faded coat and loose pants complete with deerstalker hat. His hair is chestnut and curly. His eyes, though not visible through his cowl, are violet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He worked as a nervous Mayor and found it very stressful. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Mayor

Voice: Boston accent

Attributes [hide]

Justin Anderton, Male Human Sorcerer 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 9000 sp. Rhodochrosite (6 gp). Chrysoberyl (160 gp).


Social Check DCs

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